7 Wonders Duel
In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.
What's different about 7 Wonders Duel is that as the title suggests the game is solely for two players with the players not drafting cards simultaneously from hands of cards but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game each card that you acquire can be built discarded for coins or used to construct a wonder.
Each player starts with four wonder cards and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built though so one player will end up short.
Players can purchase resources at any time from the bank or they can gain cards during the game that provide them with resources for future building; as you acquire resources the cost for those particular resources increases for your opponent representing your dominance in this area.
A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card you advance the military marker toward your opponent's capital giving you a bonus at certain positions; if you reach the opponent's capital you win the game immediately; similarly if you acquire any six of seven different scientific symbols you achieve scientific dominance and win immediately; if none of these situations occurs then the player with the most points at the end of the game wins.
AlgemeenAantal spelers: 2
Speelduur: 30 min.
Leeftijd: 10+
Soort spelType/Thema: Ancient Card Game City Building Civilization Economic
Mechanisme: Card Drafting Layering Set Collection Sudden Death Ending Tug of WarMakersOntwerper: Antoine Bauza Bruno Cathala
- Deze editie is in het Engels.
- Ook verkrijgbaar in het Nederlands.
- Geschikt voor 2 spelers.
- Je bent ongeveer 30 min. aan het spelen.
- Vanaf 10 jaar is dit spel te spelen.
7 Wonders Duel aanbiedingen:
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- Bezorgkosten: € 6,00
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€ 28,00Naar deal
- Bezorgkosten: Gratis
- Levertijd: Voor 23:59 besteld, volgende werkdag in huis.
Op basis van 98.204 ervaringen op het toonaangevende Boardgamegeek.com
Dit spel wordt aangeraden voor (in %):
In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.
What's different about 7 Wonders Duel is that as the title suggests the game is solely for two players with the players not drafting cards simultaneously from hands of cards but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game each card that you acquire can be built discarded for coins or used to construct a wonder.
Each player starts with four wonder cards and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built though so one player will end up short.
Players can purchase resources at any time from the bank or they can gain cards during the game that provide them with resources for future building; as you acquire resources the cost for those particular resources increases for your opponent representing your dominance in this area.
A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card you advance the military marker toward your opponent's capital giving you a bonus at certain positions; if you reach the opponent's capital you win the game immediately; similarly if you acquire any six of seven different scientific symbols you achieve scientific dominance and win immediately; if none of these situations occurs then the player with the most points at the end of the game wins.
AlgemeenAantal spelers: 2
Speelduur: 30 min.
Leeftijd: 10+
Soort spelType/Thema: Ancient Card Game City Building Civilization Economic
Mechanisme: Card Drafting Layering Set Collection Sudden Death Ending Tug of WarMakersOntwerper: Antoine Bauza Bruno Cathala
Naam | 7 Wonders Duel |
---|---|
EAN | 5425016923818 |
Taal | Engels |
Aantal spelers | 2 |
Speeltijd | 30 min. |
Minimale leeftijd | 10 jaar |
Uitgever | Repos Production |
7 Wonders Duel uitbreidingen
7 Wonders Duel Pantheon
7 Wonders Duel Pantheon is een uitbreiding voor het spel 7 Wonders Duel. Zorg dat de goden je goedgezind zijn of je wordt onderworpen aan hun woede! Dankzij de goden van het Pantheon, kun je het verloop van het spel veranderen en sterke krachten ontketenen.
7 Wonders Duel Agora
Agora is een uitbreiding voor het 2-speler spel 7 Wonders Duel. Deze uitbreiding introduceert senatoren en hun invloed in de senaat. Probeer de macht te grijpen door de besluitvorming in de Senaat te sturen en of roep de hulp in van samenzweerders om chaos te creëren. Deze uitbreiding voegt ook een nieuwe overwinningsconditie toe, namelijk Politieke Overheersing.Tijdens het spel rekruteer je Senators (politicus of samenzweerder) via de nieuwe senatorkaarten. Met een Policticus kun je invloed in de senaat plaatsen of verplaatsen, terwijl een Samenzweerder invloed kan plaatsen of een samenzwering kan uitvoeren via de speciale Samenzweringskaarten. Beheer jij een vak in de senaat (door de meeste invloedstenen daar te plaatsen), dan win je overwinningspunten. Beheer jij op enig moment tijdens het spel alle 6 vakken van de senaat, dan win jij direct het spel dankzij Politieke Overheersing.Let op: het basisspel 7 Wonders Duel is vereist voor het spelen van deze uitbreiding. Agora is ook compatibel met de uitbreiding Pantheon.