7 Wonders Duel: Pantheon
A pantheon from several civilizations — including Greek Egyptian and Middle-Eastern — gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon with each god having its own power to help you or hinder your opponent.
During Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and during Age II you collect offering tokens which help you court those deities. Then during Ages II and III you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so you pay whatever that god or goddess demands from you in offerings then place it next to your city.
With Isis on your side you can use a card from the discard pile to construct one of your Wonders for free. Zeus whose nod determines what happens and what does not enables you to discard any single card from the card structure that you want as well as any mythology or offering token that may be on it. The Phoenician goddess Tanit whose people were renowned for trade fills your coffers with twelve pieces of gold. Enki the Sumerian god of crafts technology and creation lets you choose one of two progress tokens. Minerva's ability to stop the conflict pawn from moving toward you can assist with a military victory or save you from military defeat.
What's more instead of adding three guild cards to the deck for Age III you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture and if you possess a mythology token from that culture you can build the temple for free. These temples are worth a total of 5 12 or 21 points depending on how many you build.
7 Wonders Duel: Pantheon also includes two new Wonders: the Sanctuary (which gives you an additional turn and allows you to invoke deities at a reduced price) and the Divine Theater (which grants points and access to additional gods).
- Deze editie is in het Engels.
- Ook verkrijgbaar in het Nederlands.
- Geschikt voor 2 spelers.
- Je bent ongeveer 30 min. aan het spelen.
- Vanaf 10 jaar is dit spel te spelen.
7 Wonders Duel: Pantheon aanbiedingen:
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- Bezorgkosten: € 6,00
-
€ 36,68Naar deal
- Bezorgkosten: Gratis
- Levertijd: Voor 23:59 besteld, volgende werkdag in huis.
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A pantheon from several civilizations — including Greek Egyptian and Middle-Eastern — gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon with each god having its own power to help you or hinder your opponent.
During Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and during Age II you collect offering tokens which help you court those deities. Then during Ages II and III you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so you pay whatever that god or goddess demands from you in offerings then place it next to your city.
With Isis on your side you can use a card from the discard pile to construct one of your Wonders for free. Zeus whose nod determines what happens and what does not enables you to discard any single card from the card structure that you want as well as any mythology or offering token that may be on it. The Phoenician goddess Tanit whose people were renowned for trade fills your coffers with twelve pieces of gold. Enki the Sumerian god of crafts technology and creation lets you choose one of two progress tokens. Minerva's ability to stop the conflict pawn from moving toward you can assist with a military victory or save you from military defeat.
What's more instead of adding three guild cards to the deck for Age III you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture and if you possess a mythology token from that culture you can build the temple for free. These temples are worth a total of 5 12 or 21 points depending on how many you build.
7 Wonders Duel: Pantheon also includes two new Wonders: the Sanctuary (which gives you an additional turn and allows you to invoke deities at a reduced price) and the Divine Theater (which grants points and access to additional gods).
Naam | 7 Wonders Duel: Pantheon |
---|---|
EAN | 5425016921005 |
Taal | Engels |
Aantal spelers | 2 |
Speeltijd | 30 min. |
Minimale leeftijd | 10 jaar |
Uitgever | Repos Production |
Basisspel voor 7 Wonders Duel: Pantheon
7 Wonders Duel
7 Wonders Duel is een 7 Wonders versie voor 2 spelers. In veel opzichten lijkt 7 Wonders: Duel op het orginele bordspel 7 Wonders. De spelers verwerven kaarten die middelen verstrekken of hun militaire of wetenschappelijke ontwikkeling om een beschaving en complete wonderen te ontwikkelen. Wat anders is aan 7 Wonders Duel is dat, zoals de titel al doet vermoeden, het spel voor twee spelers is. De spelers trekken niet gelijktijdig kaarten uit handen, maar uit een display van de face-down en face up kaarten geregeld bij het begin van een ronde. Een speler kan een kaart alleen pakken als deze niet bedekt is met een andere kaart, dus timing is van belang en ook bonusacties die ervoor zorgen dat je direct een tweede kaart kan pakken. Net als in het originele spel, elke kaart die u aanschaft kan worden gebouwd, weggegooid voor drie munten, of worden gebruikt om een wonder te bouwen.