B-Sieged: Encampment Tile Set


€ 5,95

The Encampment rules introduce Spawning Points that may move back and forth from Zone 3 to Zone 2 depending on the Summoning rolls creating a more dynamic pattern of invasion.
When setting up the game with the Encampment Tiles players will place Spawning Tokens on the board in the indicated spots - these represent the moving enemy Encampments. When a Square symbol is rolled on the Summoning Roll the Spawning Point will spawn the enemies listed on the corresponding Enemy card and then the Spawning Token is moved forward to Zone 2. A Triangle result will make the Spawning Point continue where it's at and a Circle result will move the Spawning Point back to Zone 3.
This mobile nature of the Encampment Tile Set brings a new and fresh experience when defending the Citadel! With enemies appearing on Zones 2 and 3 the pressure builds up on the Heroes! Assault units will be one step closer and the Catapult won't be as strong when the Spawning Points are on Zone 2's but on the other hand Heavy Units that Spawn on Zone 2 will have to move to Zone 3 before they start firing upon the Citadel which will buy the Heroes and the Citadel some time! The symbols to the left of the Encampment Tiles indicate the behaviour of the different enemy types depending on where they are spawned.
The Encampment Tile Set can be played with any B-Sieged enemy army whether it be the Abyssal Forces from Sons of the Abyss or the Iron Orc nation from the Darkness & Fury expansion!

  •   Deze editie is in het Engels.
  •   Geschikt voor 1 - 6 spelers.

B-Sieged: Encampment Tile Set aanbiedingen:

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    € 5,95
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    • Bezorgkosten: € 6,00
    • Levertijd: Voor 16:00 besteld, volgende werkdag in huis.
  • € 29,95
      Naar deal
    • Bezorgkosten: Gratis
    • Levertijd: Voor 23:59 besteld, volgende werkdag in huis.

  Op basis van 65 ervaringen op het toonaangevende Boardgamegeek.com

Erg goed spel: 3+

The Encampment rules introduce Spawning Points that may move back and forth from Zone 3 to Zone 2 depending on the Summoning rolls creating a more dynamic pattern of invasion.
When setting up the game with the Encampment Tiles players will place Spawning Tokens on the board in the indicated spots - these represent the moving enemy Encampments. When a Square symbol is rolled on the Summoning Roll the Spawning Point will spawn the enemies listed on the corresponding Enemy card and then the Spawning Token is moved forward to Zone 2. A Triangle result will make the Spawning Point continue where it's at and a Circle result will move the Spawning Point back to Zone 3.
This mobile nature of the Encampment Tile Set brings a new and fresh experience when defending the Citadel! With enemies appearing on Zones 2 and 3 the pressure builds up on the Heroes! Assault units will be one step closer and the Catapult won't be as strong when the Spawning Points are on Zone 2's but on the other hand Heavy Units that Spawn on Zone 2 will have to move to Zone 3 before they start firing upon the Citadel which will buy the Heroes and the Citadel some time! The symbols to the left of the Encampment Tiles indicate the behaviour of the different enemy types depending on where they are spawned.
The Encampment Tile Set can be played with any B-Sieged enemy army whether it be the Abyssal Forces from Sons of the Abyss or the Iron Orc nation from the Darkness & Fury expansion!

Naam B-Sieged: Encampment Tile Set
EAN 889696000699
Taal Engels
Aantal spelers 1 - 6
Uitgever CMON Limited

Basisspel voor B-Sieged: Encampment Tile Set

product
Engels

B-Sieged - Sons of the Abyss

A dark rift has opened spewing monsters of the Abyss to lay siege to the Citadel of Modhelm! All hope lies on the mighty heroes who unite to defend its walls.B-Sieged: Sons of the Abyss is a fully cooperative castle defense board game that combines exciting combat action with classic resource management. In this thrilling battle 1 to 6 players control the mighty Heroes of Modhelm who must endure the siege of the encroaching enemies and hold out long enough for the Messenger to return with a powerful magic artifact that will break the enemy forces.During their turn Heroes may take 3 actions. They can spend these actions to visit the various buildings inside the Citadel to get resources (such as Food Gold Special Abilities and Cards) repair damaged buildings trade cards fight Enemies from the walls or try to use the powerful catapult at the center of the Citadel. The Heroes must coordinate their actions well to share resources gather vital supplies and survive the siege.After the Heroes have acted it’s the Monsters' turn. Each monster figure on the board will activate and perform their actions according to its rank. For 12 rounds that encompass the 4 seasons the heroes must fight to keep the citadel safe. If the messenger can return in time with the magic artifact the abyssal forces will be cast back into the fiery darkness.To make matters worse a surprise disruption may summon the Avatar of the Abyss itself! This behemoth marches inexorably towards the citadel. Stop it in time or it’ll shatter the defenses and destroy the citadel!—description from the publisherAlgemeenAantal spelers: 1-6Speelduur: 60 min.Leeftijd: 13+Taal: EngelsSoort spelType/Thema: Fantasy MiniaturesMechanisme: Cooperative Game Dice Rolling Grid MovementMakersOntwerper: Víctor Fernández Gorka Mata Sergi Solé Pascual

€ 95,00