Cartagena


€ 18,24

Van dit Nederlandstalige spel is momenteel alleen een Engelse beschrijving beschikbaar.
Cartagena takes as its theme the famous 1672 pirate-led jailbreak from the fortress of Cartagena. Each player has a group of six pirates and you want to be the first to have all six escape through the tortuous underground passage that connects the fortress to the port where a sloop is waiting for them.
To move a pirate you need to play a card from your hand. Each card bears one of six symbols (gun rum parrot etc.) and when you play a card you move one of your pirates forward to the next matching symbol in the tunnel leapfrogging over matching symbols where another pirate already stands. The only way to get more cards however is to move backwards; more specifically you move one of your pirates backwards to the first space that holds one or two pirates drawing one or two cards after doing so. Each turn you take 1-3 actions whether moving forward or backward or both. When you move a pirate to the end of the track it jumps on the sloop where it must await the other pirates in its crew. With every step toward victory though you have fewer and fewer pirates to move each turn possibly locking you in to actions you don't want so be sure to plan ahead and not leave yourself empty-handed!
This version of Cartagena includes the classic base game mixed with Cartagena 2. The Pirate's Nest and several new variants. The game includes eight double-sided game boards and to play the base game you use only six of them. Use more boards for a longer game or fewer boards (and possibly fewer pirates) for a shorter game. To replicate Cartagena 2 you can flip over three or more of the game boards to create a secondary path that's separate from the first one. Now when you place pirates in the sloop you can use an action to move the sloop to the start of the second path — and with two paths you have a harder time making huge jumps from start to finish.
"Morgan" is a variant in which players can now draw cards by moving an opponent's pirate ahead drawing one or two cards when the pirate stops at the first space that contains one or two pirates; this variant and all others can be used in any version of the game. With the "Filibusters" variant whenever someone plays one of the twelve cards with a dark background everyone other than the active player must discard until they have at most seven cards in hand.
Finally the "Black Magic Woman" variant introduces special powers to the six symbols on the card and when you play a card you can use it for pirate movement like normal or use the card' power. You can play two parrots as if they were any other symbol or use a lantern to look at the top four cards and keep one of your choice. With the gun you steal a card of your choice from an opponent's hand with them getting one free draw in return. The treasure chest symbol lets you pick up the treasure chest from the space where you stand most likely drawing cards from the deck as a bonus but possibly suffering a snakebite that will have you running back for rum to help you forget the pain!

AlgemeenAantal spelers: 2-5
Speelduur: 30 min.
Leeftijd: 8+
Taal: Nederlands
Soort spelType/Thema: Pirates
Mechanisme: Action Points Hand Management Modular Board Race Track MovementMakersOntwerper: Leo Colovini

  •   Deze editie is in het Nederlands.
  •   Geschikt voor 2 - 5 spelers.
  •   Je bent ongeveer 45 min. aan het spelen.
  •   Vanaf 8 jaar is dit spel te spelen.

Cartagena aanbiedingen:

  • Laagste prijs!
    € 18,24
      Naar deal
    • Bezorgkosten: € 5,95
    • Levertijd: Voor 22:00 besteld, volgende werkdag in huis.
  • € 22,00
      Naar deal
    • Bezorgkosten: Gratis
    • Levertijd: Voor 23:59 besteld, volgende werkdag in huis.

  Op basis van 906 ervaringen op het toonaangevende Boardgamegeek.com

Erg goed spel: 3+

Gemakkelijk

Moeilijkheidsgraad: 1,43 / 5

Aangeraden voor 2 - 5 spelers

Met 4 spelers is dit spel op z'n best

Dit spel wordt aangeraden voor (in %):

Van dit Nederlandstalige spel is momenteel alleen een Engelse beschrijving beschikbaar.
Cartagena takes as its theme the famous 1672 pirate-led jailbreak from the fortress of Cartagena. Each player has a group of six pirates and you want to be the first to have all six escape through the tortuous underground passage that connects the fortress to the port where a sloop is waiting for them.
To move a pirate you need to play a card from your hand. Each card bears one of six symbols (gun rum parrot etc.) and when you play a card you move one of your pirates forward to the next matching symbol in the tunnel leapfrogging over matching symbols where another pirate already stands. The only way to get more cards however is to move backwards; more specifically you move one of your pirates backwards to the first space that holds one or two pirates drawing one or two cards after doing so. Each turn you take 1-3 actions whether moving forward or backward or both. When you move a pirate to the end of the track it jumps on the sloop where it must await the other pirates in its crew. With every step toward victory though you have fewer and fewer pirates to move each turn possibly locking you in to actions you don't want so be sure to plan ahead and not leave yourself empty-handed!
This version of Cartagena includes the classic base game mixed with Cartagena 2. The Pirate's Nest and several new variants. The game includes eight double-sided game boards and to play the base game you use only six of them. Use more boards for a longer game or fewer boards (and possibly fewer pirates) for a shorter game. To replicate Cartagena 2 you can flip over three or more of the game boards to create a secondary path that's separate from the first one. Now when you place pirates in the sloop you can use an action to move the sloop to the start of the second path — and with two paths you have a harder time making huge jumps from start to finish.
"Morgan" is a variant in which players can now draw cards by moving an opponent's pirate ahead drawing one or two cards when the pirate stops at the first space that contains one or two pirates; this variant and all others can be used in any version of the game. With the "Filibusters" variant whenever someone plays one of the twelve cards with a dark background everyone other than the active player must discard until they have at most seven cards in hand.
Finally the "Black Magic Woman" variant introduces special powers to the six symbols on the card and when you play a card you can use it for pirate movement like normal or use the card' power. You can play two parrots as if they were any other symbol or use a lantern to look at the top four cards and keep one of your choice. With the gun you steal a card of your choice from an opponent's hand with them getting one free draw in return. The treasure chest symbol lets you pick up the treasure chest from the space where you stand most likely drawing cards from the deck as a bonus but possibly suffering a snakebite that will have you running back for rum to help you forget the pain!

AlgemeenAantal spelers: 2-5
Speelduur: 30 min.
Leeftijd: 8+
Taal: Nederlands
Soort spelType/Thema: Pirates
Mechanisme: Action Points Hand Management Modular Board Race Track MovementMakersOntwerper: Leo Colovini

Naam Cartagena
EAN 8718026302191
Taal Nederlands
Aantal spelers 2 - 5
Speeltijd 45 min.
Minimale leeftijd 8 jaar
Uitgever White Goblin Games