Cartagena II


In the first Cartagena game the players as pirates attempted to flee prison by making their way through a tunnel to a boat waiting for them at the end of the tunnel. But simply reaching the boat does not mean they have escaped as re-capture is always possible perhaps even likely. They will not be really safe until they reach their Pirate's Nest on Tortuga.
Each player leads a group of pirates to Pirate's Nest on Tortuga.The path leads the pirates through wild jungle and across the waters of open ocean to the island of Tortuga. In addition to the innate perils of the trip are the other pirates as each group wants to be the first to arrive at Pirate's Nest and will do what they can to slow the others' progress. As soon as one player has all his pirates in Pirate's Nest he can raise the Jolly Roger and win the game.
The game is a sequel to Cartagena with the pirates trying to figure out what to do now that they have escaped from the prison.
Inside the box:
5 game board pieces with 7 symbols: parrot treasure chest spyglass dukats treasure map cannon and compass
3 Game board parts: boat Pirate's Nest and Jolly Roger flag
105 cards - 15 cards of each symbol: parrot treasure chest spyglass dukats treasure map cannon and compass plus 1 of each symbol with gold border
30 pirate figures 6 each of five colors


Each player receives seven cards. A turn consists of taking at least one and up to three of the following actions:
1) Play a card and move a pirate forward to the next unoccupied matching symbol.
2) Move an opponent’s pirate forward to the next space with one or two pirates on it (you may not skip over pirates) then draw one card for each pirate already there (max. 3 pirates on any one space at the same time).
3) Sail the boat between the islands.
To sail the boat to the second island you must have at least one pirate in the boat. If at the start of your turn your pirates outnumber the pirates of your opponent/s you may sail the boat as a free action. You can only move the boat back to the first island if you still have at least one pirate on the first island.
There is no hand limit but if a player plays a card with a yellow border all players must discard down to 7 cards.
The winner is the first player to move all his pirates into the Pirate's Nest and raise the flag.

AlgemeenAantal spelers: 2-5
Speelduur: 45 min.
Leeftijd: 8+
Taal: Engels
Soort spelType/Thema: Nautical Pirates
Mechanisme: Action Points Hand Management Modular Board Race Track MovementMakersOntwerper: Leo Colovini

  •   Deze editie is in het Engels.
  •   Geschikt voor 2 - 5 spelers.
  •   Je bent ongeveer 45 min. aan het spelen.
  •   Vanaf 8 jaar is dit spel te spelen.
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Erg goed spel: 3+

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Moeilijkheidsgraad: 1,56 / 5

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In the first Cartagena game the players as pirates attempted to flee prison by making their way through a tunnel to a boat waiting for them at the end of the tunnel. But simply reaching the boat does not mean they have escaped as re-capture is always possible perhaps even likely. They will not be really safe until they reach their Pirate's Nest on Tortuga.
Each player leads a group of pirates to Pirate's Nest on Tortuga.The path leads the pirates through wild jungle and across the waters of open ocean to the island of Tortuga. In addition to the innate perils of the trip are the other pirates as each group wants to be the first to arrive at Pirate's Nest and will do what they can to slow the others' progress. As soon as one player has all his pirates in Pirate's Nest he can raise the Jolly Roger and win the game.
The game is a sequel to Cartagena with the pirates trying to figure out what to do now that they have escaped from the prison.
Inside the box:
5 game board pieces with 7 symbols: parrot treasure chest spyglass dukats treasure map cannon and compass
3 Game board parts: boat Pirate's Nest and Jolly Roger flag
105 cards - 15 cards of each symbol: parrot treasure chest spyglass dukats treasure map cannon and compass plus 1 of each symbol with gold border
30 pirate figures 6 each of five colors


Each player receives seven cards. A turn consists of taking at least one and up to three of the following actions:
1) Play a card and move a pirate forward to the next unoccupied matching symbol.
2) Move an opponent’s pirate forward to the next space with one or two pirates on it (you may not skip over pirates) then draw one card for each pirate already there (max. 3 pirates on any one space at the same time).
3) Sail the boat between the islands.
To sail the boat to the second island you must have at least one pirate in the boat. If at the start of your turn your pirates outnumber the pirates of your opponent/s you may sail the boat as a free action. You can only move the boat back to the first island if you still have at least one pirate on the first island.
There is no hand limit but if a player plays a card with a yellow border all players must discard down to 7 cards.
The winner is the first player to move all his pirates into the Pirate's Nest and raise the flag.

AlgemeenAantal spelers: 2-5
Speelduur: 45 min.
Leeftijd: 8+
Taal: Engels
Soort spelType/Thema: Nautical Pirates
Mechanisme: Action Points Hand Management Modular Board Race Track MovementMakersOntwerper: Leo Colovini

Naam Cartagena II
EAN 655132003001
Taal Engels
Aantal spelers 2 - 5
Speeltijd 45 min.
Minimale leeftijd 8 jaar
Uitgever Rio Grande Games