Clash of Cultures
From Christian Marcussen the creator of Merchants and Marauders comes Clash of Cultures a civilization game in which each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings build large cities research advances and conquer those who stand in the way. The game features a modular board for players to explore 48 distinct advances seven mighty wonders and loads of miniatures and cards. The winner will create a culture that will be remembered and admired for millennia.
Advances
The game features about 48 distinct advances. The whole "tech-tree" is very flexible with no dead ends yet still intuitive sensible and "realistic." Additionally you have a great overview of what advances other cultures have - no need to ask - just look.
Modular Board
Players start with a civilization in its infancy. Move settlers to uncharted regions and reveal the terrain and its resources. Several mechanisms have been implemented to assure that an unlucky placement of region-tiles won't be a decider.
Playing Time
The game covers a time span similar to AH Civilization - that is to pre-gunpowder. This epic game is playable in about an hour per player! This is a pretty good playing time for a game that covers so much ground as this game will.
City management
Players expand their cities through the game. But not just to the generic larger city. Players instead choose a building type which represents the growth of the city. For instance you can expand a city with a port fort temple and academy - all with different benefits! Additionally cities can be "angry" "neutral" and "happy." Everything integrated in an intuitive and elegant fashion.
Multiple paths to victory
Earn points through:
- Founding cities and increasing their sizes
- Advances
- Objectives
- Wonders
- Events
AlgemeenAantal spelers: 2-4
Speelduur: 180 min.
Leeftijd: 14+
Taal: Engels
Soort spelType/Thema: Ancient City Building Civilization Economic Exploration Territory Building
Mechanisme: Action Points Area Majority / Influence Dice Rolling Grid Movement Hand Management Hexagon Grid Modular Board Tech Trees / Tech Tracks TradingMakersOntwerper: Christian Marcussen
- Geschikt voor 2 - 4 spelers.
- Je bent ongeveer 240 min. aan het spelen.
- Vanaf 14 jaar is dit spel te spelen.
Clash of Cultures
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From Christian Marcussen the creator of Merchants and Marauders comes Clash of Cultures a civilization game in which each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings build large cities research advances and conquer those who stand in the way. The game features a modular board for players to explore 48 distinct advances seven mighty wonders and loads of miniatures and cards. The winner will create a culture that will be remembered and admired for millennia.
Advances
The game features about 48 distinct advances. The whole "tech-tree" is very flexible with no dead ends yet still intuitive sensible and "realistic." Additionally you have a great overview of what advances other cultures have - no need to ask - just look.
Modular Board
Players start with a civilization in its infancy. Move settlers to uncharted regions and reveal the terrain and its resources. Several mechanisms have been implemented to assure that an unlucky placement of region-tiles won't be a decider.
Playing Time
The game covers a time span similar to AH Civilization - that is to pre-gunpowder. This epic game is playable in about an hour per player! This is a pretty good playing time for a game that covers so much ground as this game will.
City management
Players expand their cities through the game. But not just to the generic larger city. Players instead choose a building type which represents the growth of the city. For instance you can expand a city with a port fort temple and academy - all with different benefits! Additionally cities can be "angry" "neutral" and "happy." Everything integrated in an intuitive and elegant fashion.
Multiple paths to victory
Earn points through:
- Founding cities and increasing their sizes
- Advances
- Objectives
- Wonders
- Events
AlgemeenAantal spelers: 2-4
Speelduur: 180 min.
Leeftijd: 14+
Taal: Engels
Soort spelType/Thema: Ancient City Building Civilization Economic Exploration Territory Building
Mechanisme: Action Points Area Majority / Influence Dice Rolling Grid Movement Hand Management Hexagon Grid Modular Board Tech Trees / Tech Tracks TradingMakersOntwerper: Christian Marcussen
Naam | Clash of Cultures |
---|---|
EAN | 681706710006 |
Aantal spelers | 2 - 4 |
Speeltijd | 240 min. |
Minimale leeftijd | 14 jaar |
Uitgever | Z-Man Games |