Combat Commander: Battle Pack 7 - Leader of Men: Tournament Battle Pack
Combat Commander: Tournament Battle Pack – Leader of Men is the seventh themed collection of scenarios for use with the Combat Commander series of games. The growing and continued popularity of the Combat Commander Series has increasingly found its inclusion in game conventions around the globe. In many instances these conventions pit the players in a tournament setting. Invariably the question arises of how to implement and run such a tournament. In an effort to formalize these endeavors the CC: Tournament Battle Pack was created to provide a core set of tested scenarios and rules for use in the running of a Combat Commander Tournament.
CC Tournament Battle Pack–Leader of Men features twelve scenarios (ten previously available online and two new) printed on cardstock two new maps four page tournament guidelines booklet and tournament record card template printed on cardstock.
Each scenario is designed specifically for tournament play with situations and scenario special rules crafted to test a player’s skill and Combat Commander knowledge. The twelve scenarios cover actions from 1939 to 1944 with each of the combatants in the Combat Commander Series represented in at least one scenario. The Tournament Guidelines Booklet contains the preferred rules the designer uses to implement and run tournaments at the World Boardgaming Championships and the PrezCon Game Convention. These guidelines are an out of the box solution for any potential tournament host but are also easily adapted to suit any style of tournament play.
The scenarios included in CC Tournament Battle Pack–Leader of Men are:
“Hill 133” German vs Russian 1943 Map 24;
“Blitzkreig Unleashed” German vs Polish September 1939 Map 12;
“A Midnight Clear” German vs US December 1944 Map 3;
“The Bridge Too Far” German vs British September 1944 Map 17;
“On the Road to Victory” British vs Italian July 1943 Map 10;
“One Steppe Beyond” German vs Russian March 1943 Map 8;
“Signals in the Snow” Finnish vs Russian November 1939 Map 20;
“Codes in the Sunrise” German vs British June 1940 Map 4;
“Operation Mercury” German vs British May 1941;
“Barbarossa Unleashed” German vs Russian June 1941;
“Red Sector A” German vs US 1944 New Map;
“La Villa Strangiato” US vs Italian 1944. New Map;
NOTE: CC Tournament Battle Pack–Leader of Men is not a complete game and requires ownership of Combat Commander: Europe and Combat Commander: Mediterranean to play.
- Deze editie is in het Engels.
- Geschikt voor 2 spelers.
- Je bent ongeveer 120 min. aan het spelen.
- Vanaf 12 jaar is dit spel te spelen.
Combat Commander: Battle Pack 7 - Leader of Men: Tournament Battle Pack aanbiedingen:
-
€ 19,95Naar deal
- Bezorgkosten: € 6,00
- Levertijd: Voor 16:00 besteld, volgende werkdag in huis.
Op basis van 151 ervaringen op het toonaangevende Boardgamegeek.com
Combat Commander: Tournament Battle Pack – Leader of Men is the seventh themed collection of scenarios for use with the Combat Commander series of games. The growing and continued popularity of the Combat Commander Series has increasingly found its inclusion in game conventions around the globe. In many instances these conventions pit the players in a tournament setting. Invariably the question arises of how to implement and run such a tournament. In an effort to formalize these endeavors the CC: Tournament Battle Pack was created to provide a core set of tested scenarios and rules for use in the running of a Combat Commander Tournament.
CC Tournament Battle Pack–Leader of Men features twelve scenarios (ten previously available online and two new) printed on cardstock two new maps four page tournament guidelines booklet and tournament record card template printed on cardstock.
Each scenario is designed specifically for tournament play with situations and scenario special rules crafted to test a player’s skill and Combat Commander knowledge. The twelve scenarios cover actions from 1939 to 1944 with each of the combatants in the Combat Commander Series represented in at least one scenario. The Tournament Guidelines Booklet contains the preferred rules the designer uses to implement and run tournaments at the World Boardgaming Championships and the PrezCon Game Convention. These guidelines are an out of the box solution for any potential tournament host but are also easily adapted to suit any style of tournament play.
The scenarios included in CC Tournament Battle Pack–Leader of Men are:
“Hill 133” German vs Russian 1943 Map 24;
“Blitzkreig Unleashed” German vs Polish September 1939 Map 12;
“A Midnight Clear” German vs US December 1944 Map 3;
“The Bridge Too Far” German vs British September 1944 Map 17;
“On the Road to Victory” British vs Italian July 1943 Map 10;
“One Steppe Beyond” German vs Russian March 1943 Map 8;
“Signals in the Snow” Finnish vs Russian November 1939 Map 20;
“Codes in the Sunrise” German vs British June 1940 Map 4;
“Operation Mercury” German vs British May 1941;
“Barbarossa Unleashed” German vs Russian June 1941;
“Red Sector A” German vs US 1944 New Map;
“La Villa Strangiato” US vs Italian 1944. New Map;
NOTE: CC Tournament Battle Pack–Leader of Men is not a complete game and requires ownership of Combat Commander: Europe and Combat Commander: Mediterranean to play.
Naam | Combat Commander: Battle Pack 7 - Leader of Men: Tournament Battle Pack |
---|---|
EAN | 817054011018 |
Taal | Engels |
Aantal spelers | 2 |
Speeltijd | 120 min. |
Minimale leeftijd | 12 jaar |
Uitgever | GMT Games |
Basisspel voor Combat Commander: Battle Pack 7 - Leader of Men: Tournament Battle Pack
Combat Commander: Europe
Combat Commander: Europe is a card-driven board game covering tactical infantry combat in the European Theater of World War II. One player takes the role of the Axis (Germany) while another player commands the Allies (America or Russia). These two players will take turns playing one or more “Fate” cards from their hands in order to activate his units on the mapboard for various military functions.Players attempt to achieve victory by moving their combat units across the game map to attack their opponent’s combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenario’s specific “Objective” chits the destruction of enemy units and the exiting of friendly units off the opponent’s board edge.A game of Combat Commander is divided into several measures of Game Time. There is no sequence of play to follow however: each Time segment is divided into a variable number of Player Turns each of which may consist of one or more Fate Card "Orders" conducted by the active player. Fate Card "Actions" may generally be conducted by either player at any time. "Events" — both good and bad — will occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan.SCALE: Each hex of a Combat Commander map is roughly 100 feet of distance (about 30 meters). Each complete Player Phase abstractly represents several seconds of real time. Each complete measure of Game Time abstractly represents several minutes of real time.Each unit in the game is approximated as either a single Leader a 5-man Team or a 10-man Squad. Radios — and individual weapons larger than a pistol rifle or BAR — are represented by their own counters. AlgemeenAantal spelers: 2Speelduur: 60 min.Leeftijd: 12+Taal: EngelsSoort spelType/Thema: Wargame World War IIMechanisme: Advantage Token Campaign / Battle Card Driven Grid Movement Hexagon Grid Simulation Variable Phase OrderMakersOntwerper: Chad Jensen