Escape Expansion 1: Illusions
Escape: Illusions includes two new modules for the Escape base game that can be used individually or mixed with any other available modules.
The "Illusion Chambers" module consists of six chamber tiles that replace the tiles with only one magic gem in the basic game. After players return to the starting chamber during the game – something they must do twice in order to avoid losing a die – all illusion chambers in play are removed and returned to the bottom of the tile deck. Hopefully you already completed your business in any section of the temple now disconnected from the rest!
The "Special Chambers" module consists of six new chamber tiles divided as follows:
Three linked chamber tiles that allow you to activate magic gems thereby making it easier for the adventurers to escape the temple – but the gems can be activated only if players are in two separate such chambers at the same time.
Two double chamber tiles that consist of a front and back room with access to the back room being available only if you add tiles to the temple and snake around to the back. Why do you want to reach this room? More opportunities to activate magic gems and ease your way out of the temple.
One treasure chamber tile containing a chalice that adventurers must bear to the exit tile. If they fail to do so they lose the game – even if they otherwise would all escape!
Components for a sixth player are included as well as two copies each of one new curse card ("Soul Exchange") and one new treasure tile ("Large Torch").
- Deze editie is in het Nederlands.
- Geschikt voor 1 - 6 spelers.
- Je bent ongeveer 10 min. aan het spelen.
- Vanaf 8 jaar is dit spel te spelen.
Escape Expansion 1: Illusions aanbiedingen:
-
- Bezorgkosten: Gratis
- Levertijd: Voor 23:59 besteld, volgende werkdag in huis.
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€ 25,00Naar deal
- Bezorgkosten: € 5,50
- Levertijd: Voor 17:00 besteld, volgende werkdag in huis.
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Escape: Illusions includes two new modules for the Escape base game that can be used individually or mixed with any other available modules.
The "Illusion Chambers" module consists of six chamber tiles that replace the tiles with only one magic gem in the basic game. After players return to the starting chamber during the game – something they must do twice in order to avoid losing a die – all illusion chambers in play are removed and returned to the bottom of the tile deck. Hopefully you already completed your business in any section of the temple now disconnected from the rest!
The "Special Chambers" module consists of six new chamber tiles divided as follows:
Three linked chamber tiles that allow you to activate magic gems thereby making it easier for the adventurers to escape the temple – but the gems can be activated only if players are in two separate such chambers at the same time.
Two double chamber tiles that consist of a front and back room with access to the back room being available only if you add tiles to the temple and snake around to the back. Why do you want to reach this room? More opportunities to activate magic gems and ease your way out of the temple.
One treasure chamber tile containing a chalice that adventurers must bear to the exit tile. If they fail to do so they lose the game – even if they otherwise would all escape!
Components for a sixth player are included as well as two copies each of one new curse card ("Soul Exchange") and one new treasure tile ("Large Torch").
Naam | Escape Expansion 1: Illusions |
---|---|
EAN | 4010350610312 |
Taal | Nederlands |
Aantal spelers | 1 - 6 |
Speeltijd | 10 min. |
Minimale leeftijd | 8 jaar |
Uitgever | Queen Games |
Basisspel voor Escape Expansion 1: Illusions
Escape: The Curse of the Temple
Escape The Curse of the Temple is een uniek spel. Er zit een CD in de doos met een spannend muziekje. Dat duurt 10 minuten. In die 10 minuten moeten alle spelers uit een doolhof zien te ontsnappen. Dat lukt alleen als je elkaar helpt. Alle spelers spelen tegelijk en na 10 minuten weet je of je allemaal hebt gewonnen of verloren. Na 12 minuten ben je begonnen aan je tweede potje….De spelers zitten opgesloten in een vervloekte tempel. Je kunt alleen naar een volgend vertrek als je de juiste dobbelcombinatie gooit. Alle spelers gooien zo snel mogelijk met hun eigen dobbelstenen om die combinaties te gooien en zo de uitgang van de tempel te vinden.