HATSUDEN


HATSUDEN is a game of two players with a theme of electricity supply. Although minimal in system and play time it has a thrilling game plot and the results are never predictable. This is a game for players of all range. Please take a try.
Construct 5 types of renewable energy plant (Solar Geothermal Wind Hydro Biomass) and complete your supply to the city. Compete for greater electricity also making sure to keep just the right amount for your city’s demand. The special technology cards also play a big role as the game develops. Now head out to the journey to become a great “HATSUDEN” engineer.
Goal of the Game
In HATSUDEN players compete for 1. greater generation of renewable energy and 2. optimum power supply to the cities.
General Procedures
Choose an open space. Place a power plant card corresponding to the renewable energy type indicated at the top of the column. Once you have placed a plant card you have now acquired a power supply equivalent to the number marked on the card.
All power plants supply electricity to the city at the end of the row. A city needs a total of 10 supply and 9 or 11 would also be permissible. If the sum of supply becomes 12 or more after a power plant construction or upgrade you must flip oneï¼or moreï¼of the other power plant cards in the same row and convert it to a pylon so the supply level is kept at 11 or less.
When either player completes all ten spaces provided another player takes the last turn to finish off the game. If the last player is not able to complete all 10 spaces the remaining spaces will be filled with pylons.
Point Calculation
First of all players calculate the generation for each renewable energy (solar geothermal wind water and biomass). Cards in the two spaces in the column are added and the sums of generation level are compared between the players. The player with a greater generation level takes the renewable energy card face down. This will count as 1 point. If it is a tie neither gets a point.
Calculate the total supply to the city by adding the generation of the plants in the row. If you have a total of 10 supply to the city you may take the city card face down. This will count as 1 point. If the total supply is 8 or below you will have 1 point taken away.
Whoever earns a higher total score is the winner of the game.
If it’s a tie the total points from the citiesï¼1 point from scoring 10 and -1 from scoring 8 or lessï¼will determine the winner. If this too is tied the player playing second will be the winner.

AlgemeenAantal spelers: 2
Speelduur: 15 min.
Leeftijd: 10+
Taal: Engels
Soort spelType/Thema: Industry / Manufacturing
Mechanisme: Area Majority / Influence Hand ManagementMakersOntwerper: Naotaka Shimamoto

  •   Deze editie is in het Engels.
  •   Geschikt voor 2 spelers.
  •   Je bent ongeveer 30 min. aan het spelen.
  •   Vanaf 10 jaar is dit spel te spelen.
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Erg goed spel: 3+

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HATSUDEN is a game of two players with a theme of electricity supply. Although minimal in system and play time it has a thrilling game plot and the results are never predictable. This is a game for players of all range. Please take a try.
Construct 5 types of renewable energy plant (Solar Geothermal Wind Hydro Biomass) and complete your supply to the city. Compete for greater electricity also making sure to keep just the right amount for your city’s demand. The special technology cards also play a big role as the game develops. Now head out to the journey to become a great “HATSUDEN” engineer.
Goal of the Game
In HATSUDEN players compete for 1. greater generation of renewable energy and 2. optimum power supply to the cities.
General Procedures
Choose an open space. Place a power plant card corresponding to the renewable energy type indicated at the top of the column. Once you have placed a plant card you have now acquired a power supply equivalent to the number marked on the card.
All power plants supply electricity to the city at the end of the row. A city needs a total of 10 supply and 9 or 11 would also be permissible. If the sum of supply becomes 12 or more after a power plant construction or upgrade you must flip oneï¼or moreï¼of the other power plant cards in the same row and convert it to a pylon so the supply level is kept at 11 or less.
When either player completes all ten spaces provided another player takes the last turn to finish off the game. If the last player is not able to complete all 10 spaces the remaining spaces will be filled with pylons.
Point Calculation
First of all players calculate the generation for each renewable energy (solar geothermal wind water and biomass). Cards in the two spaces in the column are added and the sums of generation level are compared between the players. The player with a greater generation level takes the renewable energy card face down. This will count as 1 point. If it is a tie neither gets a point.
Calculate the total supply to the city by adding the generation of the plants in the row. If you have a total of 10 supply to the city you may take the city card face down. This will count as 1 point. If the total supply is 8 or below you will have 1 point taken away.
Whoever earns a higher total score is the winner of the game.
If it’s a tie the total points from the citiesï¼1 point from scoring 10 and -1 from scoring 8 or lessï¼will determine the winner. If this too is tied the player playing second will be the winner.

AlgemeenAantal spelers: 2
Speelduur: 15 min.
Leeftijd: 10+
Taal: Engels
Soort spelType/Thema: Industry / Manufacturing
Mechanisme: Area Majority / Influence Hand ManagementMakersOntwerper: Naotaka Shimamoto

Naam HATSUDEN
EAN 4589431980021
Taal Engels
Aantal spelers 2
Speeltijd 30 min.
Minimale leeftijd 10 jaar
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