Meltdown 2020


€ 28,00

Van dit Nederlandstalige spel is momenteel alleen een Engelse beschrijving beschikbaar.
It's 2020 and a disaster has occurred damaging nuclear reactors around the country. There's no time to lose; your help is required and you must lead an evacuation operation to get your people to safety. Rescue them in time!
The game board in Meltdown 2020 is composed of twelve tiles each consisting of seven hexes. Seven nuclear reactors and two airfields are scattered amongst the landscape hexes that make up the remainder of the country. At the start of the game your color-coded twenty people and three vehicles (car bus helicopter) are placed on their designated hexes. You need to get them to the airfields to save them preferably before they absorb too much radiation. You can airlift a vehicle out of an airfield too to save the driver but then you have fewer opportunities to save more people.
Each turn proceeds as follows:

Radiation outburst – Roll the eight-sided die and place a radiation counter on the numbered reactor (or nowhere if an 8 is rolled).
Move buses – In player order move a bus up to two spaces with a maximum of four passengers at any one time. You can pick up and drop your color-coded passengers as you wish. Vehicles can't enter a reactor hex and can't end the turn in the same space as another player's vehicle (except the airfield which holds any number of vehicles).
Radiation outburst – Same as above.
Move cars – Same movement rules but cars can move up to three spaces while holding at most three passengers.
Radiation reparation – Roll the eight-sided die then remove a radiation counter (if present) from the numbered reactor.
Move helicopters – Same movement rules but helicopters can move up to four spaces while holding at most two passengers.
Radiation sickness – People next to a reactor absorb 1 Sievert radiation (1 Sv) for each counter on a reactor. People one space away absorb that many Sv minus one; people two spaces away absorb that many minus two; and so on. A person can absorb radiation from more than one reactor.

When a person's token absorbs 1 Sv lay it on its side to show that it's ill; when it absorbs 2 Sv lay it on its back (very ill); a person absorbing 3 Sv or more dies and is removed. Radiation sickness is cumulative. People stay in their positions even after being evacuated. Vehicle drivers die only if they absorb 3 Sv or more from a single reactor in a single turn.
The start player position rotates each round. The game ends immediately when one reactor receives a fifth counter or a 16th counter is to be placed on the game board. The player who has rescued the most people wins. In case of a tie the player with more healthy people wins with subsequent ties being broken by the number of ill vs. very ill people.

AlgemeenAantal spelers: 1-5
Speelduur: 40 min.
Leeftijd: 8+
Taal: Nederlands Engels Duits
Soort spelType/Thema: Transportation
Mechanisme: Modular Board Pick-up and Deliver SimulationMakersOntwerper: Corné van Moorsel

  •   Deze editie is in het Nederlands, Engels en Duits.
  •   Geschikt voor 1 - 5 spelers.
  •   Je bent ongeveer 40 min. aan het spelen.
  •   Vanaf 8 jaar is dit spel te spelen.

Meltdown 2020 aanbiedingen:

  • € 28,00
      Naar deal
    • Bezorgkosten: € 6,00
    • Levertijd: Voor 16:00 besteld, volgende werkdag in huis.

  Op basis van 204 ervaringen op het toonaangevende Boardgamegeek.com

Erg goed spel: 3+

Gemakkelijk

Moeilijkheidsgraad: 1,83 / 5

Aangeraden voor 2 - 5 spelers

Met 5 spelers is dit spel op z'n best

Dit spel wordt aangeraden voor (in %):

Van dit Nederlandstalige spel is momenteel alleen een Engelse beschrijving beschikbaar.
It's 2020 and a disaster has occurred damaging nuclear reactors around the country. There's no time to lose; your help is required and you must lead an evacuation operation to get your people to safety. Rescue them in time!
The game board in Meltdown 2020 is composed of twelve tiles each consisting of seven hexes. Seven nuclear reactors and two airfields are scattered amongst the landscape hexes that make up the remainder of the country. At the start of the game your color-coded twenty people and three vehicles (car bus helicopter) are placed on their designated hexes. You need to get them to the airfields to save them preferably before they absorb too much radiation. You can airlift a vehicle out of an airfield too to save the driver but then you have fewer opportunities to save more people.
Each turn proceeds as follows:

Radiation outburst – Roll the eight-sided die and place a radiation counter on the numbered reactor (or nowhere if an 8 is rolled).
Move buses – In player order move a bus up to two spaces with a maximum of four passengers at any one time. You can pick up and drop your color-coded passengers as you wish. Vehicles can't enter a reactor hex and can't end the turn in the same space as another player's vehicle (except the airfield which holds any number of vehicles).
Radiation outburst – Same as above.
Move cars – Same movement rules but cars can move up to three spaces while holding at most three passengers.
Radiation reparation – Roll the eight-sided die then remove a radiation counter (if present) from the numbered reactor.
Move helicopters – Same movement rules but helicopters can move up to four spaces while holding at most two passengers.
Radiation sickness – People next to a reactor absorb 1 Sievert radiation (1 Sv) for each counter on a reactor. People one space away absorb that many Sv minus one; people two spaces away absorb that many minus two; and so on. A person can absorb radiation from more than one reactor.

When a person's token absorbs 1 Sv lay it on its side to show that it's ill; when it absorbs 2 Sv lay it on its back (very ill); a person absorbing 3 Sv or more dies and is removed. Radiation sickness is cumulative. People stay in their positions even after being evacuated. Vehicle drivers die only if they absorb 3 Sv or more from a single reactor in a single turn.
The start player position rotates each round. The game ends immediately when one reactor receives a fifth counter or a 16th counter is to be placed on the game board. The player who has rescued the most people wins. In case of a tie the player with more healthy people wins with subsequent ties being broken by the number of ill vs. very ill people.

AlgemeenAantal spelers: 1-5
Speelduur: 40 min.
Leeftijd: 8+
Taal: Nederlands Engels Duits
Soort spelType/Thema: Transportation
Mechanisme: Modular Board Pick-up and Deliver SimulationMakersOntwerper: Corné van Moorsel

Naam Meltdown 2020
EAN 4015566008472
Taal Nederlands, Engels en Duits
Aantal spelers 1 - 5
Speeltijd 40 min.
Minimale leeftijd 8 jaar
Uitgever Cwali