Neuroshima Hex!: The Year of Moloch


€ 89,95

Neuroshima Hex! is a strategy game set in the post-apocalyptic world of Neuroshima a Polish role-playing game. Each player leads one of four armies: Borgo Hegemonia (Hegemony) Moloch and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers support tiles and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
The second edition of Neuroshima Hex! released at Spiel 2007 had updated graphics and a new larger board; a special expansion pack sold at the same time included the Neuroshima Hex! Doomsday Machine 1.0 a fifth army that could be used against any of the other ones.
The first French edition of Neuroshima Hex! released in 2008 included an additional four Mercenary tiles. The first English edition from Z-Man Games that same year includes the Mercenary tiles and the Mad Bomber tile.
Neuroshima Hex! 3.0 released in 2013 from Z-Man Games includes rule corrections the Doomsday Machine army (for five armies in the NH base game) a solo variant with 55 puzzle cards that present you with challenging situations and new three-player variants: Deathmatch; Deathmatch with scores; one player vs. a team; and a team match (with one player playing two armies).
The game is also expanded by Unofficial Neuroshima Hex! expansions available here on BGG.
Note: All armies in all versions across the years are functionally compatible! The only differences between armies from e.g. 3.0 and 2.5 (or whatever) are art & graphic design.
Note: There is no solitaire bot/AI/system to compete against. The only options for "solo" play are soloing multiple factions yourself or solving puzzles (like Chess checkmate problems) available in some editions and expansions.

AlgemeenAantal spelers: 1-4
Speelduur: 30 min.
Leeftijd: 13+
Taal: Engels
Soort spelType/Thema: Fighting Puzzle Science Fiction
Mechanisme: Area Majority / Influence Connections Grid Movement Hand Management Hexagon Grid Line of Sight Player Elimination Solo / Solitaire Game Team-Based Game Tile Placement Variable Player PowersMakersOntwerper: Michał Oracz

  •   Geschikt voor 1 - 4 spelers.
  •   Je bent ongeveer 30 min. aan het spelen.
  •   Vanaf 13 jaar is dit spel te spelen.

Neuroshima Hex!: The Year of Moloch aanbiedingen:

  • € 89,95
      Naar deal
    • Bezorgkosten: € 6,00
    • Levertijd: Voor 16:00 besteld, volgende werkdag in huis.

  Op basis van 15.238 ervaringen op het toonaangevende Boardgamegeek.com

Fantastisch spel: 4+

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Moeilijkheidsgraad: 2,61 / 5

Aangeraden voor 2 - 4 spelers

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Neuroshima Hex! is a strategy game set in the post-apocalyptic world of Neuroshima a Polish role-playing game. Each player leads one of four armies: Borgo Hegemonia (Hegemony) Moloch and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers support tiles and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game.
The second edition of Neuroshima Hex! released at Spiel 2007 had updated graphics and a new larger board; a special expansion pack sold at the same time included the Neuroshima Hex! Doomsday Machine 1.0 a fifth army that could be used against any of the other ones.
The first French edition of Neuroshima Hex! released in 2008 included an additional four Mercenary tiles. The first English edition from Z-Man Games that same year includes the Mercenary tiles and the Mad Bomber tile.
Neuroshima Hex! 3.0 released in 2013 from Z-Man Games includes rule corrections the Doomsday Machine army (for five armies in the NH base game) a solo variant with 55 puzzle cards that present you with challenging situations and new three-player variants: Deathmatch; Deathmatch with scores; one player vs. a team; and a team match (with one player playing two armies).
The game is also expanded by Unofficial Neuroshima Hex! expansions available here on BGG.
Note: All armies in all versions across the years are functionally compatible! The only differences between armies from e.g. 3.0 and 2.5 (or whatever) are art & graphic design.
Note: There is no solitaire bot/AI/system to compete against. The only options for "solo" play are soloing multiple factions yourself or solving puzzles (like Chess checkmate problems) available in some editions and expansions.

AlgemeenAantal spelers: 1-4
Speelduur: 30 min.
Leeftijd: 13+
Taal: Engels
Soort spelType/Thema: Fighting Puzzle Science Fiction
Mechanisme: Area Majority / Influence Connections Grid Movement Hand Management Hexagon Grid Line of Sight Player Elimination Solo / Solitaire Game Team-Based Game Tile Placement Variable Player PowersMakersOntwerper: Michał Oracz

Naam Neuroshima Hex!: The Year of Moloch
EAN 5902560383621
Aantal spelers 1 - 4
Speeltijd 30 min.
Minimale leeftijd 13 jaar
Uitgever Portal Games

Neuroshima Hex!: The Year of Moloch uitbreidingen

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The Steel Police is a wandering brigade of law and order fanatics clad in pre-war experimental power armor. Chemicals applied by the armor and cybernetic enhancements increase the organism’s abilities at the expense of the psyche – Steel Police officers will automatically respond to anything the program identifies as threat or crime. They appear out of nowhere and pacify the area amid the roar of explosions and gunfire.Unblemished lawfulness worthy of the automatic machine quickly makes the people of redeemed lands yearn for the old chaos and anarchy.The Steel Police – one of the symbols of Neuroshima world – now enters the universe of Neuroshima Hex...Neuroshima Hex! Steel Police is the first army pack part of a series of mini game expansions containing one Neuroshima Hex army. The army's author in none other than the game's author – MichaÅ Oracz. The Steel Police army pack introduces a new ability in a Neuroshima Hex line. It is called Reflection. Reflection protects the army unit from all attacks directed at its side marked with Reflection icon. Such attack is reflected in the opposite direction for a distance of one field and hits an enemy tile (Unit HQ or Module) if it stands on an adjacent field on the line of attack. Reflected attack doesn't harm Steel Police tiles.

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Neuroshima Hex: Steel Police 3.0

The Steel Police is a wandering brigade of law and order fanatics clad in pre-war experimental power armor. Chemicals applied by the armor and cybernetic enhancements increase the organism’s abilities at the expense of the psyche – Steel Police officers will automatically respond to anything the program identifies as threat or crime. They appear out of nowhere and pacify the area amid the roar of explosions and gunfire.Unblemished lawfulness worthy of the automatic machine quickly makes the people of redeemed lands yearn for the old chaos and anarchy.The Steel Police – one of the symbols of Neuroshima world – now enters the universe of Neuroshima Hex...Neuroshima Hex! Steel Police is the first army pack part of a series of mini game expansions containing one Neuroshima Hex army. The army's author in none other than the game's author – MichaÅ Oracz. The Steel Police army pack introduces a new ability in a Neuroshima Hex line. It is called Reflection. Reflection protects the army unit from all attacks directed at its side marked with Reflection icon. Such attack is reflected in the opposite direction for a distance of one field and hits an enemy tile (Unit HQ or Module) if it stands on an adjacent field on the line of attack. Reflected attack doesn't harm Steel Police tiles.

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Neuroshima Hex Mississippi 3.0

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Neuroshima Hex! Nowy Jork

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Neuroshima Hex! - New York 3.0

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Neuroshima Hex - Sharrash

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Neuroshima Hex: Dancer 3.0

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Neuroshima Hex! 3.0: Uranopolis

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Neuroshima Hex! - Vegas 3.0

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