Night of Man


Night of Man is a card-driven tactical board game. Set in a post-alien-invasion-of-Earth universe the squads heroes and tanks of Earth's Militia battle against powerful aliens with enhanced power armor hover tanks Mechs (Ya I need a better name.) and spider-like robots.
In each turn gamers draw up to a four card hand and may play a card sometimes more in each impulse. The cards activate units to move fire assault and use special powers such as explosive rounds telekinesis and more. Special cards such as critical hit or bullet storm can also enhance a unit's attacks.
Each turn continues until three end turn cards have been drawn. Players then choose one card from their hand to keep the administrative markers are removed from the board and a new hand is dealt to each player. The players use that new hand or the card kept from the previous turn to bid for initiative in the new turn.
Night of Man ships with numerous scenarios as well as a point system that allows gamers to put together their own battles in no time flat.

AlgemeenAantal spelers: 1-3
Speelduur: 60 min.
Leeftijd: 12+
Taal: Engels
Soort spelType/Thema: Modern Warfare Science Fiction Wargame
Mechanisme: Dice Rolling Grid Movement Hand Management Simulation Square GridMakersOntwerper: Mark H. Walker

  •   Deze editie is in het Engels.
  •   Geschikt voor 1 - 3 spelers.
  •   Je bent ongeveer 60 min. aan het spelen.
  •   Vanaf 12 jaar is dit spel te spelen.
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Erg goed spel: 3+

Gemiddeld

Moeilijkheidsgraad: 2,50 / 5

Aangeraden voor 1 - 3+ spelers

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Night of Man is a card-driven tactical board game. Set in a post-alien-invasion-of-Earth universe the squads heroes and tanks of Earth's Militia battle against powerful aliens with enhanced power armor hover tanks Mechs (Ya I need a better name.) and spider-like robots.
In each turn gamers draw up to a four card hand and may play a card sometimes more in each impulse. The cards activate units to move fire assault and use special powers such as explosive rounds telekinesis and more. Special cards such as critical hit or bullet storm can also enhance a unit's attacks.
Each turn continues until three end turn cards have been drawn. Players then choose one card from their hand to keep the administrative markers are removed from the board and a new hand is dealt to each player. The players use that new hand or the card kept from the previous turn to bid for initiative in the new turn.
Night of Man ships with numerous scenarios as well as a point system that allows gamers to put together their own battles in no time flat.

AlgemeenAantal spelers: 1-3
Speelduur: 60 min.
Leeftijd: 12+
Taal: Engels
Soort spelType/Thema: Modern Warfare Science Fiction Wargame
Mechanisme: Dice Rolling Grid Movement Hand Management Simulation Square GridMakersOntwerper: Mark H. Walker

Naam Night of Man
EAN 685450496704
Taal Engels
Aantal spelers 1 - 3
Speeltijd 60 min.
Minimale leeftijd 12 jaar
Uitgever Flying Pig Games