Root: Landmarks Pack
Bring the Woodland to life with landmarks! Each landmark offers players new strategic challenges and tactical possibilities. Best of all, they work with each of Root's four maps!The Landmark Pack includes four screen-printed wood landmarks:Barter for anything you need at the Black Market.Find new friends and followers in the Lost City.Craft a masterwork at the Legendary Forge.Sit proud upon the grand throne in the Elder Treetop.This is an expansion. The Root board game is required to play
- Deze editie is in het Engels.
- Geschikt voor 1 - 6 spelers.
- Je bent ongeveer 60 min. aan het spelen.
- Vanaf 10 jaar is dit spel te spelen.
Root: Landmarks Pack aanbiedingen:
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Bring the Woodland to life with landmarks! Each landmark offers players new strategic challenges and tactical possibilities. Best of all, they work with each of Root's four maps!The Landmark Pack includes four screen-printed wood landmarks:Barter for anything you need at the Black Market.Find new friends and followers in the Lost City.Craft a masterwork at the Legendary Forge.Sit proud upon the grand throne in the Elder Treetop.This is an expansion. The Root board game is required to play
Naam | Root: Landmarks Pack |
---|---|
EAN | 672975032890 |
Taal | Engels |
Aantal spelers | 1 - 6 |
Speeltijd | 60 min. |
Minimale leeftijd | 10 jaar |
Uitgever | Leder Games |
Basisspel voor Root: Landmarks Pack
Root
Root is a game of adventure and war where 2 to 4 players battle for control of a vast wilderness. The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods. Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.