Sentinels of the Multiverse Villain Miss Information
“They. . . didn’t save me."
The darkness closed in around her pressing crushing choking. Aminia felt blind panic like shadowed hands squeezing her desperately thudding heart up again her ribs and then-- nothing. Darkness. Silence. And one thought: “They didn’t save me.”
Suddenly the light hit her eyelids with searing brightness as she snapped into life with a jolt. She gasped for air. “Ms. Twain? Are you alright?” Dr. Stinson asked quickly. “Hiccups?” Mr. Parsons asked in his usual genial manner. She felt her stomach churn - how did she ever find that phony charisma so charming? She smiled weakly and nodded feigning another hiccup before excusing herself from the meeting for a cup of water. Shutting the door behind her she melted stunned on the other side of the wall. The meeting continued on within the room behind her - they didn’t even notice her absence.
What happened? Her eyes darted around the familiar headquarters of the Freedom Five but not everything seemed like how she’d left it. Things were different. She was different. She had died. The darkness had lifted to unveil a changed world. Or perhaps perhaps only she had changed? She went to the sink to fill the “World’s Finest Assistant" mug Dr. Stinson gave her three years before they let her die. The handle had yet to crack.
This world was most definitely different than the one she left but no difference cast such a stark contrast as the difference she felt inside. No longer was she the devoted sheepish secretary who alerted the Freedom Five to where trouble emerged who placed orders for Tachyon’s many pairs of new footwear who copied memos from the president who washed sweaty spandex uniforms. Now she was awake.
Aminia straightened up her jacket and opened the door to return to the job she perfected in her previous life. No longer would she skip date night to remove every fleck of red dust from their precious equipment. Nor would she lose sleep worrying about the calls she would make to loved ones with bad news after a battle. For never again would she shed a tear for the Freedom Five. No. For now all she heard amid the cheer of the grateful crowds and the praise of the adoring public was that one final thought. They had a choice - me their devoted servant who gave EVERYTHING . . . or five total strangers.
“They didn’t save me.”
“Can they save themselves?”
Sentinels of the Multiverse: Miss Information Villain Character is a new villain character with his own unique villain deck of 25 cards a rules card and a character card.
Note: First announced as The Assistant but changed to Miss Information before going to print.
- Deze editie is in het Engels.
- Geschikt voor 2 - 5 spelers.
- Je bent ongeveer 60 min. aan het spelen.
- Vanaf 13 jaar is dit spel te spelen.
Sentinels of the Multiverse Villain Miss Information
Op basis van 818 ervaringen op het toonaangevende Boardgamegeek.com
“They. . . didn’t save me."
The darkness closed in around her pressing crushing choking. Aminia felt blind panic like shadowed hands squeezing her desperately thudding heart up again her ribs and then-- nothing. Darkness. Silence. And one thought: “They didn’t save me.”
Suddenly the light hit her eyelids with searing brightness as she snapped into life with a jolt. She gasped for air. “Ms. Twain? Are you alright?” Dr. Stinson asked quickly. “Hiccups?” Mr. Parsons asked in his usual genial manner. She felt her stomach churn - how did she ever find that phony charisma so charming? She smiled weakly and nodded feigning another hiccup before excusing herself from the meeting for a cup of water. Shutting the door behind her she melted stunned on the other side of the wall. The meeting continued on within the room behind her - they didn’t even notice her absence.
What happened? Her eyes darted around the familiar headquarters of the Freedom Five but not everything seemed like how she’d left it. Things were different. She was different. She had died. The darkness had lifted to unveil a changed world. Or perhaps perhaps only she had changed? She went to the sink to fill the “World’s Finest Assistant" mug Dr. Stinson gave her three years before they let her die. The handle had yet to crack.
This world was most definitely different than the one she left but no difference cast such a stark contrast as the difference she felt inside. No longer was she the devoted sheepish secretary who alerted the Freedom Five to where trouble emerged who placed orders for Tachyon’s many pairs of new footwear who copied memos from the president who washed sweaty spandex uniforms. Now she was awake.
Aminia straightened up her jacket and opened the door to return to the job she perfected in her previous life. No longer would she skip date night to remove every fleck of red dust from their precious equipment. Nor would she lose sleep worrying about the calls she would make to loved ones with bad news after a battle. For never again would she shed a tear for the Freedom Five. No. For now all she heard amid the cheer of the grateful crowds and the praise of the adoring public was that one final thought. They had a choice - me their devoted servant who gave EVERYTHING . . . or five total strangers.
“They didn’t save me.”
“Can they save themselves?”
Sentinels of the Multiverse: Miss Information Villain Character is a new villain character with his own unique villain deck of 25 cards a rules card and a character card.
Note: First announced as The Assistant but changed to Miss Information before going to print.
Naam | Sentinels of the Multiverse Villain Miss Information |
---|---|
EAN | 798304258738 |
Taal | Engels |
Aantal spelers | 2 - 5 |
Speeltijd | 60 min. |
Minimale leeftijd | 13 jaar |
Uitgever | Greater Than Games |
Basisspel voor Sentinels of the Multiverse Villain Miss Information
Sentinels of the Multiverse Enhanced Edition Basisspel
A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast destroying major population centers. And who will stand in their way? A team of heroes all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!Sentinels of the Multiverse is a cooperative fixed-deck card game with a comic book flavor. Each player plays as one of ten heroes against one of four villains and the battle takes place in one of four different dynamic environments.Each player after selecting one of the heroes plays a deck of 40 cards against the villain and environment decks which "play themselves" requiring the players to put the top card of the appropriate deck into play on the villain and environment turns. On each player's turn they may play a card from their hand use a power printed on one of their cards in play and draw a card from their deck. Each round starts with the villain turn continues clockwise around the table then concludes with the environment turn. Each villain has various advantages such as starting with certain cards in play as specified by the villain character card. Play continues until the heroes reduce the villain to 0 or fewer HP or until the villain defeats the heroes either via a win condition or by reducing all the heroes to 0 or fewer HP.AlgemeenAantal spelers: 2-5Speelduur: 30 min.Leeftijd: 8+Taal: EngelsSoort spelType/Thema: Card Game Comic Book / Strip FightingMechanisme: Cooperative Game Hand Management Solo / Solitaire Game Variable Player PowersMakersOntwerper: Christopher Badell Paul Bender Adam Rebottaro