Sonar


Time for an underwater game of cat-and-mouse with each of the two teams in Sonar competing to be the first to deal two points of damage to the other. Do that and you win the game instantly.
In detail Sonar includes four pairs of maps and each team takes the same maps in their color. A team can be one or two players and with two players on a team each player takes a different role: Captain or Radio Operator. (A one-person team handles both roles.) A divider separates the teams and each Captain marks their starting location on the map.
On a turn the Captain calls out an action typically moving their sub one space north south east or west. When they do this they call out a direction mark their new location and add one energy to their ship's register. The Radio Operator on the other team notes the movement of this sub on a plastic sheet and through deduction and trial-and-error tries to determine exactly where the opposing sub might be on the map.
Instead of a moving a Captain can also:

Use sonar: Erase two energy from your register; the opposing team must reveal their row or column.
Go silent: Erase three energy from your register; move your sub but don't gain energy and don't tell the opponents which direction you're moving.
Fire a torpedo: Erase four energy from your register; call out coordinates in your quadrant (e.g. F6); if the opponents are on that space they take a point of damage.
Surface: Announce your location to the opposing team then erase your previous path on your map; you can't cross your own path during the game so sometimes you need to surface in order not to box yourself in.

You can have at most four energy in reserve so you need to manage movement and the other actions carefully so that you'll be able to fire at the opponents once you know where they are — ideally without being torpedoed in response!

AlgemeenAantal spelers: 2-4
Speelduur: 30 min.
Leeftijd: 8+
Taal: Engels
Soort spelType/Thema: Deduction Fighting Nautical
Mechanisme: Line Drawing Secret Unit Deployment Team-Based GameMakersOntwerper: Roberto Fraga Yohan Lemonnier

  •   Deze editie is in het Engels.
  •   Geschikt voor 2 - 4 spelers.
  •   Je bent ongeveer 30 min. aan het spelen.
  •   Vanaf 8 jaar is dit spel te spelen.
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Erg goed spel: 3+

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Aangeraden voor 2 - 4 spelers

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Time for an underwater game of cat-and-mouse with each of the two teams in Sonar competing to be the first to deal two points of damage to the other. Do that and you win the game instantly.
In detail Sonar includes four pairs of maps and each team takes the same maps in their color. A team can be one or two players and with two players on a team each player takes a different role: Captain or Radio Operator. (A one-person team handles both roles.) A divider separates the teams and each Captain marks their starting location on the map.
On a turn the Captain calls out an action typically moving their sub one space north south east or west. When they do this they call out a direction mark their new location and add one energy to their ship's register. The Radio Operator on the other team notes the movement of this sub on a plastic sheet and through deduction and trial-and-error tries to determine exactly where the opposing sub might be on the map.
Instead of a moving a Captain can also:

Use sonar: Erase two energy from your register; the opposing team must reveal their row or column.
Go silent: Erase three energy from your register; move your sub but don't gain energy and don't tell the opponents which direction you're moving.
Fire a torpedo: Erase four energy from your register; call out coordinates in your quadrant (e.g. F6); if the opponents are on that space they take a point of damage.
Surface: Announce your location to the opposing team then erase your previous path on your map; you can't cross your own path during the game so sometimes you need to surface in order not to box yourself in.

You can have at most four energy in reserve so you need to manage movement and the other actions carefully so that you'll be able to fire at the opponents once you know where they are — ideally without being torpedoed in response!

AlgemeenAantal spelers: 2-4
Speelduur: 30 min.
Leeftijd: 8+
Taal: Engels
Soort spelType/Thema: Deduction Fighting Nautical
Mechanisme: Line Drawing Secret Unit Deployment Team-Based GameMakersOntwerper: Roberto Fraga Yohan Lemonnier

Naam Sonar
EAN 3760146640610
Taal Engels
Aantal spelers 2 - 4
Speeltijd 30 min.
Minimale leeftijd 8 jaar
Uitgever Matagot

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