Terra Mystica: Big Box


€ 136,60

Terra Mystica: Big Box contains the Terra Mystica base game, the expansions Fire & Ice and Merchants of the Seas, and the Solo Automa expansion.

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.

Terra Mystica is a full information game without any luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:

Desert (Fakirs, Nomads)
Plains (Halflings, Cultists)
Swamp (Alchemists, Darklings)
Lake (Mermaids, Swarmlings)
Forest (Witches, Auren)
Mountain (Dwarves, Engineers)
Wasteland (Giants, Chaos Magicians)
Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

AWARDS & HONORS
2014 Diana Jones Award for Excellence in Gaming Nominee
2013 Tric Trac d'Or Winner
2013 Spiel des Jahres Kennerspiel des Jahres Recommended
2013 Nederlandse Spellenprijs Best Expert Game Winner
2013 Le Lys Passioné Finalist
2013 JUG Game of the Year Winner
2013 International Gamers Award - General Strategy: Multi-player Winner
2013 Hra roku Winner
2013 Gouden Ludo Winner
2013 Golden Geek Most Innovative Board Game Nominee
2013 Golden Geek Board Game of the Year Winner
2013 Golden Geek Best Strategy Board Game Winner
2013 Golden Geek Best Board Game Artwork/Presentation Nominee
2013 Deutscher Spiele Preis Best Family/Adult Game Winner
2012 Meeples' Choice Winner
2012 Jogo do Ano Nominee

  •   Deze editie is in het Engels.
  •   Geschikt voor 1 - 5 spelers.
  •   Vanaf 14 jaar is dit spel te spelen.

Terra Mystica: Big Box aanbiedingen:

  • € 136,60
      Naar deal
    • Bezorgkosten: Gratis
    • Levertijd: Voor 23:59 besteld, volgende werkdag in huis.

Terra Mystica: Big Box contains the Terra Mystica base game, the expansions Fire & Ice and Merchants of the Seas, and the Solo Automa expansion.

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.

Terra Mystica is a full information game without any luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:

Desert (Fakirs, Nomads)
Plains (Halflings, Cultists)
Swamp (Alchemists, Darklings)
Lake (Mermaids, Swarmlings)
Forest (Witches, Auren)
Mountain (Dwarves, Engineers)
Wasteland (Giants, Chaos Magicians)
Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

AWARDS & HONORS
2014 Diana Jones Award for Excellence in Gaming Nominee
2013 Tric Trac d'Or Winner
2013 Spiel des Jahres Kennerspiel des Jahres Recommended
2013 Nederlandse Spellenprijs Best Expert Game Winner
2013 Le Lys Passioné Finalist
2013 JUG Game of the Year Winner
2013 International Gamers Award - General Strategy: Multi-player Winner
2013 Hra roku Winner
2013 Gouden Ludo Winner
2013 Golden Geek Most Innovative Board Game Nominee
2013 Golden Geek Board Game of the Year Winner
2013 Golden Geek Best Strategy Board Game Winner
2013 Golden Geek Best Board Game Artwork/Presentation Nominee
2013 Deutscher Spiele Preis Best Family/Adult Game Winner
2012 Meeples' Choice Winner
2012 Jogo do Ano Nominee

Naam Terra Mystica: Big Box
EAN 850000576384
Taal Engels
Aantal spelers 1 - 5
Minimale leeftijd 14 jaar
Uitgever Capstone Games