The Guild of Merchant Explorers
In The Guild of Merchant Explorers each player starts with one city on their personal map board.
Shuffle the deck of terrain cards then reveal most of these cards one by one. Based on the terrain revealed each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board cross the seas to new land and establish new cities on the board. You can explore capsized ships for treasure - which gives you special placement capabilities - and create linked connections between locations to score bonus points. Common objectives can be completed by all players with those who complete it first scoring more points.
At the end of a round all cubes are removed from each board leaving only the cities behind so if you don't establish new cities you'll be stuck in the same places.
The Guild of Merchant Explorers contains multiple copies of four different maps and the game is designed so that you can play remotely with one or more copies.
Algemeen
Aantal spelers: 1-4
Speelduur: 45 min.
Leeftijd: 14+
Taal: Engels
Soort spel
Type/Thema: Adventure Exploration Nautical
Mechanisme: Hexagon Grid Hidden Victory Points Line Drawing Network and Route Building Pattern Movement
Makers
Ontwerper: Matthew Dunstan Brett J. Gilbert
- Deze editie is in het Engels.
- Geschikt voor 1 - 4 spelers.
- Je bent ongeveer 45 min. aan het spelen.
- Vanaf 14 jaar is dit spel te spelen.
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In The Guild of Merchant Explorers each player starts with one city on their personal map board.
Shuffle the deck of terrain cards then reveal most of these cards one by one. Based on the terrain revealed each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board cross the seas to new land and establish new cities on the board. You can explore capsized ships for treasure - which gives you special placement capabilities - and create linked connections between locations to score bonus points. Common objectives can be completed by all players with those who complete it first scoring more points.
At the end of a round all cubes are removed from each board leaving only the cities behind so if you don't establish new cities you'll be stuck in the same places.
The Guild of Merchant Explorers contains multiple copies of four different maps and the game is designed so that you can play remotely with one or more copies.
Algemeen
Aantal spelers: 1-4
Speelduur: 45 min.
Leeftijd: 14+
Taal: Engels
Soort spel
Type/Thema: Adventure Exploration Nautical
Mechanisme: Hexagon Grid Hidden Victory Points Line Drawing Network and Route Building Pattern Movement
Makers
Ontwerper: Matthew Dunstan Brett J. Gilbert
Naam | The Guild of Merchant Explorers |
---|---|
EAN | 729220071026 |
Taal | Engels |
Aantal spelers | 1 - 4 |
Speeltijd | 45 min. |
Minimale leeftijd | 14 jaar |
Uitgever | Alderac Entertainment Group |