The Independence Incident


We've been tracking a group calling themselves the Culper Ring who believes there are elaborate clues in American historical sites leading to a great treasure.
The Independence Incident is an escape room style game in just 18 cards! As a group you will solve a series of puzzles to unravel a mystery.
When you have solved a puzzle you will enter the answer into the companion web app (compatible with all smart phones and computers) and it will check whether you are correct. If you are the app will tell you which card or cards to take next.
The app also contains a graduated hint system so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.
Puzzles may test your perception wordplay and lateral thinking. English language fluency is required. Knowledge of traditional American national symbols is helpful but that information is also provided in the app if you need it.
Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles but this is not required (or you could use penny sleeves) and the game is otherwise non-destructable. So while you can't play again yourself you could give the used game to someone else to play.

AlgemeenAantal spelers: 1-4
Speelduur: 30 min.
Leeftijd: 0+
Taal: Engels
Soort spelType/Thema: Card Game Deduction Puzzle
Mechanisme: Cooperative Game Deduction Finale EndingMakersOntwerper: Jonathan Chaffer

  •   Deze editie is in het Engels.
  •   Geschikt voor 1 - 4 spelers.
  •   Je bent ongeveer 60 min. aan het spelen.
Ai! Dit product is momenteel niet leverbaar.

  Op basis van 79 ervaringen op het toonaangevende Boardgamegeek.com

Erg goed spel: 3+

We've been tracking a group calling themselves the Culper Ring who believes there are elaborate clues in American historical sites leading to a great treasure.
The Independence Incident is an escape room style game in just 18 cards! As a group you will solve a series of puzzles to unravel a mystery.
When you have solved a puzzle you will enter the answer into the companion web app (compatible with all smart phones and computers) and it will check whether you are correct. If you are the app will tell you which card or cards to take next.
The app also contains a graduated hint system so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.
Puzzles may test your perception wordplay and lateral thinking. English language fluency is required. Knowledge of traditional American national symbols is helpful but that information is also provided in the app if you need it.
Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles but this is not required (or you could use penny sleeves) and the game is otherwise non-destructable. So while you can't play again yourself you could give the used game to someone else to play.

AlgemeenAantal spelers: 1-4
Speelduur: 30 min.
Leeftijd: 0+
Taal: Engels
Soort spelType/Thema: Card Game Deduction Puzzle
Mechanisme: Cooperative Game Deduction Finale EndingMakersOntwerper: Jonathan Chaffer

Naam The Independence Incident
EAN 7202601076450
Taal Engels
Aantal spelers 1 - 4
Speeltijd 60 min.
Uitgever Grand Gamers Guild