The Red Dragon Inn: Allies - Cormac the Mighty
The North was once an inhospitable and uncivilized land filled with danger and glory. But now it's a land is filled with cities businesses...bureaucracy! Cormac a barbarian prince longed for the bygone times – for a life where he could be a warrior of renown. Frustrated with the unending tedium of council meetings and trade agreements Cormac struck out into the world to seek his own adventure!
The Good: Cormac adheres to the ancient traditions of barbarian honor.
The Bad: He also adheres to the ancient traditions of barbarian violence!
The Red Dragon Inn: Allies - Cormac the Mighty expands the party at the Red Dragon Inn with a brand new human barbarian introducing a new rage mechanism that allows Cormac to hit harder at the cost of gaining more than the usual amounts of Alcohol Content. Careful management of Cormac's rage level is the best way to victory!
The Red Dragon Inn: Allies is a series of expansions for any standalone The Red Dragon Inn game. Each Allies set includes a single Character Deck plus components to add a brand new character to your game.
- Deze editie is in het Engels.
- Geschikt voor 2 - 5 spelers.
- Je bent ongeveer 45 min. aan het spelen.
- Vanaf 13 jaar is dit spel te spelen.
The Red Dragon Inn: Allies - Cormac the Mighty aanbiedingen:
-
€ 22,50Naar deal
- Bezorgkosten: € 6,00
- Levertijd: Voor 16:00 besteld, volgende werkdag in huis.
Op basis van 304 ervaringen op het toonaangevende Boardgamegeek.com
The North was once an inhospitable and uncivilized land filled with danger and glory. But now it's a land is filled with cities businesses...bureaucracy! Cormac a barbarian prince longed for the bygone times – for a life where he could be a warrior of renown. Frustrated with the unending tedium of council meetings and trade agreements Cormac struck out into the world to seek his own adventure!
The Good: Cormac adheres to the ancient traditions of barbarian honor.
The Bad: He also adheres to the ancient traditions of barbarian violence!
The Red Dragon Inn: Allies - Cormac the Mighty expands the party at the Red Dragon Inn with a brand new human barbarian introducing a new rage mechanism that allows Cormac to hit harder at the cost of gaining more than the usual amounts of Alcohol Content. Careful management of Cormac's rage level is the best way to victory!
The Red Dragon Inn: Allies is a series of expansions for any standalone The Red Dragon Inn game. Each Allies set includes a single Character Deck plus components to add a brand new character to your game.
Naam | The Red Dragon Inn: Allies - Cormac the Mighty |
---|---|
EAN | 9780980209242 |
Taal | Engels |
Aantal spelers | 2 - 5 |
Speeltijd | 45 min. |
Minimale leeftijd | 13 jaar |
Uitgever | SlugFest Games |
Basisspellen voor The Red Dragon Inn: Allies - Cormac the Mighty
The Red Dragon Inn 2
The Red Dragon Inn 2 is a standalone game that can be combined with the original The Red Dragon Inn to create adventuring parties of up to eight drunken players. The Red Dragon Inn 2 includes its own drink deck player mats counters Gold markers and the following heroic adventurers: Dimli the Dwarf: Grumpy but tough and loyal Dimli always seems to have a stash of gold secreted away somewhere. He can pretty much drink anyone else under the table. He's really really good with his matched set of dwarven axes. He's not so good with darts though. When he starts playing duck. Eve the Illusionist: Eve defies description mostly because we don't know what she really looks like. Her powers of illusion have saved her friends countless times from the extremely gullible monsters of the deep dungeon. She's been known to use her skills on her fellow party members when she gets bored. Fleck the Bard: Fleck is a dashing half-elf ready with a smile or a song. His heroic tales and stirring lute-playing raises his friends' spirits filling them with courage as they face the horrors of the deep dungeon. Fleck is always up for carousing no matter the day or night. All the girls think he's so dreamy. Gog the Half-Ogre: A hulking brute from the flinty mountains who unfortunately doesn't know his own strength. He's not the brightest torch in the dungeon but he's a nice guy and he tries hard. Never ever dance with Gog.AlgemeenAantal spelers: 2-4Speelduur: 45 min.Leeftijd: 13+Taal: EngelsSoort spelType/Thema: Card Game Fantasy Humor Medieval Party GameMechanisme: Betting and Bluffing Hand Management Player Elimination Variable Player PowersMakersOntwerper: Cliff Bohm Geoff Bottone Colleen Skadl
The Red Dragon Inn
In Red Dragon Inn you and your friends are a party of heroic fantasy adventurers. You've raided the dungeon killed the monsters and taken their treasure. Now you're back and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking gambling and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.The four characters are Deirdre the Priestess Fiona the Volatile Gerki the Sneak and Zot the Wizard.AlgemeenAantal spelers: 2-4Speelduur: 45 min.Leeftijd: 13+Taal: EngelsSoort spelType/Thema: Card Game Fantasy Humor Medieval Party GameMechanisme: Betting and Bluffing Hand Management Player Elimination Take That Variable Player PowersMakersOntwerper: Cliff Bohm Geoff Bottone Colleen Skadl
The Red Dragon Inn 3
From the Publisher's Website:You and your ever-expanding party of adventuring companions have spent another day slogging through the dungeon killing monsters and taking their stuff. Now you're back in town healed up cleaned up and ready once again to party at the Red Dragon Inn.Drink gamble and roughhouse with your friends. But don't forget to keep an eye on your Gold. If you run out you'll have to spend the night in the stables. Oh... and try not to get too beaten up or too drunk. If you black out your friends will continue the party without you... after they loot your body for Gold of course!The Red Dragon Inn 3 The last conscious adventurer with Gold wins the game!The Red Dragon Inn 3 introduces four new adventurers each with a unique game mechanic to add new strategies to the original game. The Red Dragon Inn 3 may be played alone or in combination with other versions of The Red Dragon Inn to allow games of up to 12 players! Wizgille the Tinkerer : Wizgille is a Gnomish Artificer. Her brilliance with gadgets is surpassed only by her enthusiasm for tinkering with them--often with disastrous results. When Wizgille tests a new device watch out! It could do something impressive or it could blow up in everyone's faces!The Good: Many of her creations are legendary among the Gnomish Inventors Guild and have been featured in Adventurer's Gazette.The Bad: She thinks that a crowded tavern is an appropriate place to test new prototypes. Brewmaster Phrenk : Phrenk is a Troll Alchemist. His skill as a potionmaster is unmatched but he's not above using his skills for the "lowly" art of creating specialty drinks for his friends. He is a laid-back live-and-let-live kind of a guy. But don't make him angry because he is after all a troll.The Good: He's more than capable of brewing enough healing potions to keep his companions on their feet.The Bad: He's just as capable of brewing enough drinks to knock them all back down. Kaylin the Renegade : Kaylin is a tiny Pixie Enchanter with a big chip on her shoulder. The whole cutesy pixie thing didn't suit her so she left The Grove and set out on her own. Wulfric is a wolf who is neither tiny nor has a chip on his shoulder. Between her magical skills and his brute strength they are a match for any dungeon's monsters.The Good: Wulfric is a noble companion who always helps his friends.The Bad: Kaylin isn't always so noble. Serena the Pious : Serena would have died if she hadn't been such a cute baby. The Paladins who found her could not bring themselves to slay her as they did the other Orcs in her village. Seeing no other option they took her in and tried to raise her as one of their own. Even with her training she is always at risk of succumbing to her chaotic Orcish instincts so she must be ever-vigilant to stay on the righteous path.The Good: With her holy blade at her side she lives to smite evil.The Bad: Carousing in a tavern isn't exactly the best way for Serena to stay on that righteous path...AlgemeenAantal spelers: 2-4Speelduur: 30 min.Leeftijd: 13+Taal: EngelsSoort spelType/Thema: Card Game Fantasy Humor Medieval Party GameMechanisme: Betting and Bluffing Hand Management Variable Player PowersMakersOntwerper: Cliff Bohm Geoff Bottone Jeff Morrow
The Red Dragon Inn 5: The Character Trove
The Red Dragon Inn 5: The Character Trove is a fast-paced light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogging through the dungeon killing monsters and taking their stuff. Now you’re back in town healed up cleaned up and ready to party at the Red Dragon Inn. Drink gamble and roughhouse with your friends. But don’t forget to keep an eye on your gold. If you run out you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you black out your friends will continue the party without you… after they loot your body for gold of course! The last conscious adventurer with gold wins the game!The Red Dragon Inn 5: The Character Trove is a standalone game for 2-4 players. It expands on "The Red Dragon Inn" family of box sets and single-character expansions called Allies. You can mix and match characters from any of these sets letting you build the party composition of your choice! Each of the box sets includes four unique characters a drink deck gold pieces and all the parts for 2-4 players to play right out of the box. Each of the Allies expansions includes a character deck as well as gold pieces and bits so you can add another character to a box set (thus making a 2-4 player collection playable by 2-5 players).Sera the Fleetfooted: Sera is a stealthy rogue whose speed and agility allow her to take down roomfuls of bad guys before they even know what’s happening. The dungeon’s beefiest monsters are no match for her flying daggers! She didn’t get so skilled by slacking off though. Even while she’s partying she continues training to make sure she’s always at the top of her game. The Good: She hones her skills by sparring with her friends. The Bad: Sometimes she does this without warning them first…Lizwick the Collector: Lizwick is a consummate problem solver with an unrivaled collection of gear. Her wondrous Bag of Holding contains rare and peculiar items of all descriptions. She is always on the lookout for the next amazing whatchamacallit to add to her collection. Lizwick has gotten The Party out of many a jam with the clever application of the wrong tool at the right time. The Good: Lizwick’s collection is the envy of academies guilds and hoarders alike! The Bad: …and they’d like their stuff back.Joran the Trickster: Joran’s penchant for pranks earned him a student “sabbatical” from the Mage’s Collegium. Fortunately Zot saw some potential in the boy and decided to take him adventuring for some valuable field experience. The young mage’s humor has proven to be mostly harmless to his new friends. He puts his clever brain to good use by pulling fast ones on the bad guys. The Good: Joran’s talent for misdirection makes him the perfect weapon against enemy spell-casters. The Bad: It also makes him the perfect weapon against his friends’ gold their sobriety their patience…Zakhan the Drunken Master: Zakhan’s father is a solemn elven noble and a guru of meditative martial combat techniques. His mother was a rowdy barbarian warchief with a penchant for throwing wild parties. This unique heritage has allowed Zakhan to hone a seemingly reckless hybrid fighting style of his own. His opponents who underestimate his “drunken” martial arts do so at their own peril! The Good: Zakhan’s drunken fighting techniques make him a formidable foe. The Bad: Sometimes he’s actually just drunk.But wait there's more! The Red Dragon Inn 5: The Character Trove is also a massive storage solution for all previous sets (with room for more). You get a massive storage box plus dividers new play mats for all previously released characters updated tokens and more! Check it out: 6 Unique Decks (4 40-card Character Decks 1 18-card Item Deck 1 30-card Drink Deck) 29 Character-specific Player Mats (with replacements for all previous sets!) 35 Cardboard Deck Dividers 1 Cardboard Chi Marker 4 Glass Fortitude Markers 4 Glass Alcohol Content Markers 9 Remastered Cardboard Fortitude Markers 9 Remastered Cardboard Alcohol Content Markers 55 Remastered Gold Coin Tokens 9 New Platinum Coin Tokens 10 Foam Spacer Blocks 2 Cloth Drawstring Bags Ziptop Baggies Rules for playing The Red Dragon InnAlgemeenAantal spelers: 2-4Speelduur: 30 min.Leeftijd: 13+Taal: EngelsSoort spelType/Thema: Card Game Fantasy Humor Medieval Party GameMechanisme: Betting and Bluffing Hand Management Player Elimination Variable Player PowersMakersOntwerper: Cliff Bohm Jeff Morrow Sam Waller
The Red Dragon Inn 4
In The Red Dragon Inn 4 you and your friends are a party of heroic fantasy adventurers. You've raided the dungeon killed the monsters and taken their treasure. Now you're back in our homeland and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking gambling and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.Now you've taken to the high seas aboard The Crimson Drake a sturdy sailing vessel that the heroes you know and love use when their adventures take them to sea. Join the crew in the Captain Whitehawk's cabin for a pint and try to keep your sea legs! Captain Whitehawk: Captain Whitehawk is the stalwart master of the Crimson Drake. She's a natural leader with years of experience and a wit as sharp as her saber. She’ll take the crew to hell and back for adventure and loot and make damn sure they have a roaring good time while they're at it. First Mate Remy: An elf from faraway lands Remy is an honor-bound swashbuckler who keeps the crew in line; he’ll be the first to step in and break up a fight. The seasoned sailors know to back down before they get on his bad side. Bryn the Boatswain: Bryn is tough as nails and knows how to keep a ship afloat. When she's not making repairs or loading provisions she enjoys sparring with the crew… all of them… at the same time... Tara the Navigator: Tara was born blind but with the gift of second sight. With her knack for seeing the future she is an invaluable if unlikely navigator for the Crimson Drake. After predicting countless storms and monster attacks she has earned the trust of Captain Whitehawk and her crew.The Red Dragon Inn 4 includes a Sea Event Deck that provides a new way to play RDI. Instead of the relative safety of the inn players are now partying in the Captain's cabin aboard the Crimson Drake – and because you're out on an adventure the party runs the risk of being interrupted by random encounters. In game terms at the start of the game you shuffle the Sea Event Deck and place it in the middle of the table with two Progress Counters on it. You then play RDI like normal but at the end of each player's turn that player removes a Progress Counter from the Sea Event Deck. When you remove the last Progress Counter reveal the top card and an Event takes place. The Sea Event Deck adds a new level of complexity to the base game. Not only will you need to protect yourself from the other players as well as the Drink Deck but you may find yourself forced to defend against a Sea Event. You could even end up working alongside other players to get a bonus from the various Events you'll see throughout a game.AlgemeenAantal spelers: 2-4Speelduur: 60 min.Leeftijd: 13+Taal: EngelsSoort spelType/Thema: Card Game Fantasy Humor Medieval Party GameMechanisme: Betting and Bluffing Hand Management Variable Player PowersMakersOntwerper: Cliff Bohm Jeff Morrow Sam Waller
The Red Dragon Inn 6: Villains
Description from the publisher:You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths the Undercity’s counterpart to The Red Dragon Inn. And wouldn’t you know it your wicked “arch-colleagues” have had the same idea!Drink gamble and roughhouse with your frenemies. Just remember to keep an eye on your gold because your tablemates will be trying to take it from you and if you run out you’ll be spending the night wandering the dungeon. Oh… and try not to get too beaten up or drunk because these cutthroats won’t hesitate to keep the party going without you – after looting your body for gold of course!This standalone game is fully compatible with all other Red Dragon Inn expansions. In addition it includes rules and components for the following game mode variants:• Dungeon Events: The new Dungeon Event Deck adds zany new events that’ll be sure to spice up your time at the tavern or kill you all trying!• Boss Battle: Choose a villain ramp up their power level with Boss cards then play in this ruthless all-versus-one mode!• Team Games: In addition to Boss Battle this game includes rules for other team variants including Two-Headed Dragon and Leaders and Lackeys.Daareka the MindbreakerDaareka earned her title by breaking the minds of “lesser creatures” – her term for “everyone other than me”. She insists that you are having a good time even though you’ve been buying all of her drinks and haven’t won a hand of cards yet. And anyway it was your idea to come down to the tavern tonight… wasn’t it?The Bad: This femme fatale makes sure you make all the right choices in life.The Worse: She’s the one making the decisions for you.Baron von VlazloVlazlo is an ancient vampire – a super-strong sanguinary shapeshifter. However he also has a quick wit and jovial nature which make him the enthralling unlife of the party! Avoid his amiable charm or you could find yourself down a pint or two!The Bad: He’s not looking for a pint of ale.The Worse: “Don’t vorry. It’s joost a nibble.”Amundyr the CursedAmundyr’s mummifying curse of undeath came from a desperate – but successful – effort to defend the ancient world from an endless stream of demons and dragons. These days she takes on the far more mundane task of defending her tomb’s treasures from an endless stream of pesky adventurers.The Bad: Her pet scarabs help her take care of those greedy dungeon-delvers.The Worse: Those scarabs can give you a bad case of mummy rot.Torglesnarf Duncleton First of His NameThe self-proclaimed “King of All Goblins” Torglesnarf has reigned over his relatively minor brood-clan with the ironclad fists of the minions he pays liberally to make sure that nobody else more qualified takes his throne.The Bad: Torglesnarf isn’t particularly intimidating or powerful.The Worse: He is however clever enough to hire thugs who are!You Get:4 new character decks Special Boss Battle cards for each character Vlazlo’s form decks Oversize Dungeon Event deck Fortitude and Alcohol Content markers Gold pieces and other tokensIncludes player mats and deck dividers that are compatible with The Red Dragon Inn 5: The Character Trove!AlgemeenAantal spelers: 2-4Speelduur: 30 min.Leeftijd: 13+Taal: EngelsSoort spelType/Thema: Card Game Fantasy Humor Party GameMechanisme: Betting and Bluffing Hand Management Player Elimination Variable Player PowersMakersOntwerper: Jeff Morrow Sam Waller