Tragedy Looper


Tragedy Looper is a scenario-based deduction game for two to four players: one mastermind and one to three protagonists. The game consists of four location boards and a number of character cards. Each scenario features a number of characters hidden roles for these characters (serial killer conspiracy theorist friend) and some pre-set tragedies (murder suicide).
Each "day" (turn) players and the mastermind play three face-down cards onto the characters then reveal them to move the characters around or affect their paranoia or goodwill stats. At the end of each day (turn) if the scenario has a tragedy set for that day it happens if the conditions are met i.e. certain characters have certain stats or are in a certain location together (or not together) with others. As tragedies happen players loop back in time restarting the scenario from the beginning and trying to deduce who the culprit was and why the tragedy occurred.
The players win if they manage to maintain status quo — that is if no tragedies occur to the key individuals — for a set number of days within a set number of loops. If not the mastermind wins.
Tragedy Looper was originally released in Japan as æ¨åRoopeR in 2011; the first english version of the game was released in 2014.

AlgemeenAantal spelers: 2-4
Speelduur: 120 min.
Leeftijd: 13+
Taal: Engels
Soort spelType/Thema: Bluffing Card Game Deduction Murder/Mystery
Mechanisme: Communication Limits Deduction Grid Movement Hand Management Memory Team-Based GameMakersOntwerper: BakaFire

  •   Geschikt voor 2 - 4 spelers.
  •   Je bent ongeveer 120 min. aan het spelen.
  •   Vanaf 13 jaar is dit spel te spelen.
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Erg goed spel: 3+

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Moeilijkheidsgraad: 3,56 / 5

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Tragedy Looper is a scenario-based deduction game for two to four players: one mastermind and one to three protagonists. The game consists of four location boards and a number of character cards. Each scenario features a number of characters hidden roles for these characters (serial killer conspiracy theorist friend) and some pre-set tragedies (murder suicide).
Each "day" (turn) players and the mastermind play three face-down cards onto the characters then reveal them to move the characters around or affect their paranoia or goodwill stats. At the end of each day (turn) if the scenario has a tragedy set for that day it happens if the conditions are met i.e. certain characters have certain stats or are in a certain location together (or not together) with others. As tragedies happen players loop back in time restarting the scenario from the beginning and trying to deduce who the culprit was and why the tragedy occurred.
The players win if they manage to maintain status quo — that is if no tragedies occur to the key individuals — for a set number of days within a set number of loops. If not the mastermind wins.
Tragedy Looper was originally released in Japan as æ¨åRoopeR in 2011; the first english version of the game was released in 2014.

AlgemeenAantal spelers: 2-4
Speelduur: 120 min.
Leeftijd: 13+
Taal: Engels
Soort spelType/Thema: Bluffing Card Game Deduction Murder/Mystery
Mechanisme: Communication Limits Deduction Grid Movement Hand Management Memory Team-Based GameMakersOntwerper: BakaFire

Naam Tragedy Looper
EAN 681706714707
Aantal spelers 2 - 4
Speeltijd 120 min.
Minimale leeftijd 13 jaar
Uitgever Z-Man Games

Tragedy Looper uitbreidingen

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Tragedy Looper: Midnight Circle

Tragedy Looper: Midnight Circle is an expansion for the international version of Tragedy Looper and includes some of the material previously released in the Japanese booklet expansions Midnight Zone and Mystery Circle. It also includes four all-new characters: Forensic Illusion A.I. and Scientist.In more detail Tragedy Looper: Midnight Circle includes three Basic Tragedy scripts akin to those in the base game and nine scripts located in the Tragedy Sets of Midnight Zone and Mystery Circle. In Midnight Zone you must be wary of believing everything that you hear for lies abound; in Mystery Circle all supernatural elements have been banished leaving players to rely only on logic and deduction.