Weapons of the Hill


€ 18,00

Just when you think you’ve got it all figured out we throw a monkey wrench into the mix with this awesome expansion for either Queen of the Hill or Little Monsters! Replace existing cards with all-new weapon cards that totally change the meta of the game for veterans of the base set. This expansion features 8 uniquely delicious weapons created from actual legends! What would Excalibur look like if it was a gun? What would Thor’s hammer feel like if it was shaped like a ranged throwing projectile or even the ultimate golden cudgel of the Monkey God turning into an orbital satellite cannon? Yes that is how creative this expansion takes it.

  •   Deze editie is in het Engels.
  •   Geschikt voor 2 - 6 spelers.
  •   Je bent ongeveer 15 min. aan het spelen.
  •   Vanaf 10 jaar is dit spel te spelen.

Weapons of the Hill aanbiedingen:

  • € 18,00
      Naar deal
    • Bezorgkosten: € 6,00
    • Levertijd: Voor 16:00 besteld, volgende werkdag in huis.

Just when you think you’ve got it all figured out we throw a monkey wrench into the mix with this awesome expansion for either Queen of the Hill or Little Monsters! Replace existing cards with all-new weapon cards that totally change the meta of the game for veterans of the base set. This expansion features 8 uniquely delicious weapons created from actual legends! What would Excalibur look like if it was a gun? What would Thor’s hammer feel like if it was shaped like a ranged throwing projectile or even the ultimate golden cudgel of the Monkey God turning into an orbital satellite cannon? Yes that is how creative this expansion takes it.

Naam Weapons of the Hill
EAN 691054986909
Taal Engels
Aantal spelers 2 - 6
Speeltijd 15 min.
Minimale leeftijd 10 jaar
Uitgever Medieval Lords

Basisspel voor Weapons of the Hill

product
Engels

Queen of the Hill

The extremely addicting and fun thing about games that push your luck is that one moment where you tell yourself this is the last card you will be taking... then you survive and you change your mind that you will be drawing just one more... and you still survive! And you promise that this next one would really be your last - and you survive yet again! Nothing beats that moment of suspense as you push your luck to the extreme only to be rewarded by glorious victory for your bravery.In the light and casual game Queen of the Hill players are queens vying for control of a celestial hill. Taking turns they attempt to Gather Form and Keep the strongest female warriors from different worlds and eras to join their army. However this is a very dangerous act and they cannot always control what they Gather. At the end of every round players compare their total warrior scores Formed and the highest score wrests control of the hill. Control the hill twice and a player wins the game! Watch out though the Dark One (also the only male in the game) might accidentally be Gathered and he will prey upon all the ladies. If you push your luck too hard you might end up drawing him and he will clear all your points and force you to end your gathering phase. How lucky are you feeling today? How far do you dare to push your luck? The more you push your luck without drawing the Dark One the more likely the next opponent will attract him. And the more you push your luck the more your foes are forced to push theirs if they are to beat you! The pressure is ON!In this game when a female warrior is Gathered (drawn from the deck) a player has the option of Forming her into the current fighting group for that round and her Battle Points will be counted for the player's total score in that same round or the player can choose to Keep her in his hand instead. If he Keeps her in his hand she will not contribute any Battle Points to the player's score this round and be set aside for now. She does not go into the player's hand immediately. Only after the current round ends will all such Kept cards go to their players' hands where they can now be played at critical moments to turn the tide against other players. An interesting thing to note is that Gathering is secretive. Other players will never know the actual total score of a player in a round (unless the Dark One wipes them out) but they will know the amount of cards drawn by the player so they can make a rough guess.AlgemeenAantal spelers: 2-6Speelduur: 10 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Bluffing Card Game Deduction Party GameMechanisme: Hand Management Push Your LuckMakersOntwerper: Dominic Michael H.

€ 20,00