Yomi - Ex Powerup Expansion


€ 43,95

Yomi EX Powerup contains a new gold character card and four copies of an extra rank of face cards called Destiny cards for each of the twenty characters in the second edition of Yomi; it also includes a premium knockdown token and an oversized Deathstrike Dragon character card so that he can play against two other players in a 2v1 match. The box has a sleeve with product information that can be removed leaving a display-worthy box.
This expansion powers up all twenty Yomi second edition character decks letting you play the EX version of every character. Note that EX characters are overpowered not tournament-legal and not balanced.

  •   Deze editie is in het Engels.
  •   Geschikt voor 2 - 4 spelers.
  •   Je bent ongeveer 20 min. aan het spelen.
  •   Vanaf 10 jaar is dit spel te spelen.

Yomi - Ex Powerup Expansion aanbiedingen:

  • Laagste prijs!
    € 43,95
      Naar deal
    • Bezorgkosten: € 6,00
    • Levertijd: Voor 16:00 besteld, volgende werkdag in huis.
  • € 53,99
      Naar deal
    • Bezorgkosten: Gratis
    • Levertijd: Voor 23:59 besteld, volgende werkdag in huis.

  Op basis van 49 ervaringen op het toonaangevende Boardgamegeek.com

Erg goed spel: 3+

Gemiddeld

Moeilijkheidsgraad: 2,75 / 5

Yomi EX Powerup contains a new gold character card and four copies of an extra rank of face cards called Destiny cards for each of the twenty characters in the second edition of Yomi; it also includes a premium knockdown token and an oversized Deathstrike Dragon character card so that he can play against two other players in a 2v1 match. The box has a sleeve with product information that can be removed leaving a display-worthy box.
This expansion powers up all twenty Yomi second edition character decks letting you play the EX version of every character. Note that EX characters are overpowered not tournament-legal and not balanced.

Naam Yomi - Ex Powerup Expansion
EAN 853183002459
Taal Engels
Aantal spelers 2 - 4
Speeltijd 20 min.
Minimale leeftijd 10 jaar
Uitgever Sirlin Games

Basisspellen voor Yomi - Ex Powerup Expansion

product
Engels

Yomi - Master Menelker

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

€ 11,00
product
Engels

Yomi - M. Persephone

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

€ 11,00
product
Engels

Yomi - Max Geiger

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

€ 12,25
product
Engels

Yomi - Jefferson DeGrey

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

product
Engels

Yomi - Garus Rook

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

product
Engels

Yomi - Valerie Rose

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

product
Engels

Yomi - Gwen Grayson

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

product
Engels

Yomi - Gloria Grayson

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

€ 12,25
product
Engels

Yomi - Argagarg Garg

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin

€ 11,00
product
Engels

Yomi - Captain Zane

Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks in addition to adding ten new characters.Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game you have to know your character know the matchup and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves face cards are special moves and aces are super moves.Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi the game's title refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible.Game Modes 1v1 the main mode 2v2 Team Battle inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of FightersGameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat but before any combos are played the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo reveal that facedown card. If it's a Joker the combo does no damage. If it's a non-Joker card the combo does full damage as usual. Power up: Players can discard pairs 3-of-a-kinds or 4-of-a-kinds to search their decks for Aces (super moves). Also if they performed any chain combos (straights of sequential normal attacks such as a 2345) that turn they can also search for Aces.The game ends when one player is reduced to 0 life or when one player draws the last card of their deck. In that case time is out and the player with the highest life wins.Note: This item contains:Yomi Starter Set: Grave versus JainaYomi Starter Set: Midori versus SetsukiAlgemeenAantal spelers: 1-4Speelduur: 20 min.Leeftijd: 10+Taal: EngelsSoort spelType/Thema: Card Game Fantasy FightingMechanisme: Hand Management Rock-Paper-Scissors Simultaneous Action Selection Variable Player PowersMakersOntwerper: David Sirlin